Call for Proposals: GameX Industry Summit

by Darius Kazemi on June 4, 2009

in Uncategorized

Hi folks, I’m posting this CFP up for the GameX Industry Summit in Philadelphia this October, which is presented by the IGDA Chapters of Boston, NYC, New Jersey, Philadelphia, and Baltimore. (Full disclosure: I’m on the advisory board for the conference.) Boston’s own Chris Foster of Harmonix is going to be a keynote for the conference, and we’re looking to fill the rest of the schedule with some great talks!

So please consider submitting a proposal. We only need a 200 word abstract right now, and we’re looking for talks on any kind of nuts-and-bolts game development topic. Proposals are due June 15th.





Submit your session ideas to GameX Industry Summit today!

The Right Brain track will help game developers working in the content and creative management side of the game industry get in touch with their inner (or outer) creative, covering topics in game art, game design, and game audio.


The Left Brain track will reveal the best practices, business strategies and production methodologies which result in successful, shipped titles. This track can include appearances by studio heads, producers and notable games industry businesspeople.


Proposal Guidelines

When submitting your proposal, please indicate a session type. These include panel discussions, roundtable discussions, hands-on workshops, formal presentations, and demonstrations. Session lengths are 90 minutes for workshops, and 30 or 60 minutes for other session types. You will also be required to select one of the two conference tracks. The tracks help participants find sessions of interest to them.


Your proposals should consist of a title and abstract which describes your session, a short list of proposed speakers or participants, and any other supporting data or info that might be useful in the final review of your proposal. Also include your name, companyname, job title, email address and phone number.


Please keep in mind that your title can not exceed 150 characters and your abstract can not exceed 200 words. Final proposal should be in the form of a Word document and sent by e-mail to .


Please include the following in your subject heading: GIS Proposal: [Your Session Title + Your Name]. Limit of 3 proposals per individual submitting proposals. All proposals are due by midnight PST on Monday, June 15.


Proposal Review Criteria 


The following six criteria will be used to evaluate all proposals in our refereed proposal review process. Proposals will be evaluated on how well they:

• promote effective and innovative game development practices

• emphasize collaborative approaches

• provide useful information, skills, or ideas

• demonstrate active leadership

• actively engage participants

• are consistent with the GameX Industry Summit theme, ‘Right Brain’ Creativity and the ‘Left Brain’ Leadership


A good Proposal will:

• describe clearly and accurately the presentation content and format

• relate the presentation to the conference theme

• describe who would benefit from attending this session

• give a clear statement of the outcomes participants may expect of this presentation

• list what materials—slides, handouts, web links—will be provided during the presentation, posted on the conference web site, or submitted to the conference proceedings

• persuade the proposal evaluators and conference attendees that you are going to present something unique and valuable

• use a clear and direct writing style with active voice rather than passive


Proposal Review Process

Proposals will be reviewed by a committee of IGDA members, GameX Industry Summit staff, and GameX advisors with expertise in the game industry. The proposal review process matches proposals with reviewers with appropriate expertise and not associated with any of the prospective presenters’ companies.


Notification of accepted proposals will be provided by July 1, 2009.



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