I met with the Federal Communications Commission on January 14th, 2010 to discuss issues around net neutrality and game development. I was not alone: also present at the meeting were local game devs Matthew Bellows, Kent Quirk, Dan Scherlis, Jon Radoff, and Chris Dyl. The FCC published our meeting minutes as well as some extra comments we provided, which you can [...]
Notes From Meeting With the FCC About Net Neutrality
NEDAG Meeting: iPhone Game Development
[ January 26, 2010; 7:00 pm to 9:30 pm. ]
On Tuesday, January 26th, NEDAG (New England Digital Artists Group) is holding it’s kick-off meeting for 2010. Yilmaz Kiymaz, game developer/technical artist will do two back-to-back sessions: the first on Unity’s art workflow, and the second covering Cinema 4D - modelling/texturing/animation - and how each are best used in art production for iPhone games.
Details:
Tuesday, January 26th @ Mt. Ida College [...]
January Meeting
[ January 13, 2010; 7:00 pm to 10:00 pm. ] For the January edition of the Boston Post Mortem, Jeff Goodsill of Tencent Boston will be giving a business-oriented talk called "Planning for Success in the Chinese Game Market." Here’s a brief description:
The Chinese online game market is the largest single online market in the world yet over 70% of the games that make it [...]
Dejobaan Games an IGF Finalist
Dejobaan Games’ own AaaaaAAaaaAAAaaAAAAaAAAAA!!! — A Reckless Disregard For Gravity was just chosen as a finalist in the Independent Game Festival’s Excellence in Design category. Congratulations to Ichiro and the Dejobaan crew, and best of luck in the finals!