Max/Maya/Unity Workflow Event – June 14th

by Darius Kazemi on May 23, 2011

in Event announcements

On Tuesday, June 14th from 6 – 10pm Great Eastern is hosting a Max/Maya-Unity workflow event at Bunker Hill Community College.

  • Carl Callewaert will be showing his workflow with Maya, Max and Unity – featuring an in-depth look at Unity, and creating a game in Unity and building it for the web, iOS and Android.  Carl is a Unity evangelist, started his own game company, Fundi3D, and wrote Autodesk’s curriculum for mobile games creation with Unity.
  • Defective Studios will be demoing their plug-in for Maya that works between Platformer (their world builder), Maya and Unity.
  • Paul from Great Eastern will have the MotionBuilder/Kinect demo if you are interested in a cheap mocap solution, or hacking a Kinect.

This is a free event, but registration is required.

Tuesday, June 14th, 6pm – 10pm @ Bunker Hill Community College

6-7pm Food and Networking
7-10pm Presentations

RSVP here

Please email Heidi hjelev@greateasterntech.com for more info or with questions.

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