October Post Mortem: The Demoscene and the Games Industry

by Darius Kazemi on September 28, 2011

in Event announcements,Post Mortem

This month’s Boston Post Mortem will held on on Tuesday, Oct 11th, at 7pm at The Skellig in Waltham (directions).

Our guest speaker this month is Tammo “kb” Hinrichs, founding member of the demogroup Farbrausch. He’ll be talking about the demoscene:

The demoscene is a computer art subculture presently more active in Europe, that has historically centered around demos, or noninteractive demonstrations of coding, artistic, and musical prowess, which run realtime on computers.

It has encouraged students as well as mid-career IT and computer creative professionals to build and continue to develop their skills, and facilitated networking and mentorship connections. Software development houses, particularly game studios, have benefited from techniques refined in the scene, such as procedural content generation, and many demosceners work in the games industry.

Tammo “kb” Hinrichs is a coder at 49Games GmbH and founding member of the demogroup Farbrausch. He will give an overview of the past and present of the scene, show a few demos, discuss demosceners’ work in the games industry, and describe some of the techniques used to render high-quality realtime imagery and sound, particularly in 4 kilobyte demos.

This talk is sponsored by @party, a Boston area demoparty. Please visit their website at atparty-demoscene.net.

Logistics:
Tuesday, October 11th
7pm @ The Skellig, Waltham
Directions: http://www.bostonpostmortem.org/directions/

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