Event Time – 7:00 PM to 9:00 PM (ET)
Event Location – Asgard Pub, 350 Massachusetts Ave, Cambridge, MA 02139
Event Audience – Developers, artists, Unity experts and newbies alike
Event Description – B.U.G.’s bi-monthly gathering! Come talk about Unity game development with your peers.
Topics – Lightmapping Love: Tips, Tricks and the Black Holes of Light Mapping in the Unity Development Engine
Elliott Mitchell, founder of Vermont Digital Arts, veteran working tech artist and game designer, will be presenting a mini-talk on Tips, Tricks and the Black Holes of light mapping in the Unity development engine.
In addition, Sean Neville will be talking about his experiences with Flurry Analytics and TestFlight when developing iOS games with Unity.
Come drink beers and chat with the Unity community in Boston!

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