AAUGA Meeting (Autodesk Animation User’s Group), Thursday, August 16

by Dan Salsberg on August 10, 2012

in Event announcements

The next AAUGA meeting will be Thursday, August 16th:

As an ode to summer, we have a great line-up for our August meeting! Maya users and game enthusiasts are going to love this event! In addition, this is our inaugural “office-warming” party for the new Neoscape office, come see the new space!  

Special Guest: Steven Roselle, games industry focused Solutions Specialist at Autodesk, who has worked closely with a wide array of game developers using Maya, MotionBuilder and Mudbox for game content creation. This involves software customization, workflow development and pipeline integration, as well as working as a liaison between game developers and the Maya product development team. Some of the game companies Steven has worked with include EA, Microsoft, SOE, Activision and Nintendo.

AAUGA Meeting: Thursday, August 16 6:30 – 8:30 PM Neoscape, 23 Drydock Avenue, 5th Floor, Boston MA (NEW LOCATION!!!) (Easy access via the Silver Line! Take the SL2 Silver Line to the “21 Dry Dock Ave” stop. Garage and street parking also available.)

Agenda:

6:30: Meet and Greet
6:45: Special Presentation: Maya 2013- new features and updates just released at SIGGRAPH! (Steven Roselle, Senor Solutions Specialist at Autodesk)
7:45: Break
7:55: Presentation #2:  Maya- Animating with Layers (Chad Moore, Director of Technical Art and Animation at Turbine)
8:20: Presentation #3:  Maya What? A Q&A about your Maya challenges (Jason Breneman, Associate Technical Artist at Turbine)
8:30: Formal User Group Ends

Get connected to our email list, and make suggestions for future presentations. Follow us on Facebook and Twitter! http://www.aaugaboston.com/

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