January Meeting – Ben Taylor – Development Darwinism: Win Big at Game Jams

by BostonPostMortem Board on January 2, 2014

in Event announcements,Post Mortem

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January Boston Post Mortem – NEW LOCATION!

Logistics:

Presentation:

Our presentation this month will be by Ben Taylor of Weaver Labs, who will talk about how to succeed at game jams to help everyone preparing for the upcoming Global Game Jam!

Development Darwinism – How to Win Big at Game Jams and Hackathons

“Don’t be afraid to fail”, “find new friends”, “learn something new”, you’ve heard all the reasons why participating in a jam is the right thing to do, but let’s face it, you came in wanting to succeed at making a game. This is your chance to learn from a pro how to do things right and make your jam experience a crowning success, regardless of role and experience. Ben Taylor (EA/Nexon) illustrates how to succeed at making a prototype in 36 hours and demonstrate your utility in the game development process.

Ben Taylor has participated in dozens of game jams and hackathons including all of the Global Game Jams, Ludem Dare, and IGN’s game development reality show “The Next Game Boss”. Ben has worked with the game industry for more than a decade starting with Red Octane and most recently as a game engineer at Nexon Mobile in San Francisco. His most recently released game is the new adaptation of “SimCity” (2013) by EA Maxis.

See you on there!

Parking: **$3 with Validation at Bar**

Franklin Street Garage
55 Franklin St. Cambridge, MA 02139

BPM Calendar:

Click the following link to see the calendar of upcoming BPM events and automatically add them to your calendar. If you have an event that you would like added, please email board (at) bostonpostmortem (dot) org. Thanks!

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