November Meeting – Eric Robinson on Untapped Potential in Game Audio

by Dan Salsberg on November 4, 2014

in Event announcements,Post Mortem

SonicBloomBannerBPM1This month’s Boston Post Mortem is Wednesday, November 12th at Moksa in Cambridge and will begin at 7pm.

Our presentation this month will be by Eric Robinson, who will be giving a talk entitled:

Untapped Potential in Game Audio
Heightening the Emotional Impact of Music in Games

We speak of “cinematic music” in games but the overall experience is rarely “cinematic” as players’ actions are always divorced from the ebb and flow of music.  It is in this disconnect between action and music that a vast untapped potential for game audio exists.  In this talk Eric Robinson shows how Sonic Bloom is bridging this gap to heighten the emotional impact of game music.


Eric Robinson is a Boston-based game designer, programmer, and founder of Sonic Bloom.  Eric spent three years developing music games in Tokyo before returning to Boston to work with Fire Hose Games on several projects, including Rock Band Blitz.  After saying farewell to Fire Hose, Eric founded Sonic Bloom to focus on making musical games and game development tools that help create new aural experiences.


Wednesday, November 12th
7pm @ Moksa

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