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	<title>Boston Post Mortem &#187; Boston game news</title>
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	<link>http://www.bostonpostmortem.org</link>
	<description>Games and Grog, once a month</description>
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		<title>CALL FOR SUBMISSIONS: Gallery Show  Featuring Game Artists</title>
		<link>http://www.bostonpostmortem.org/2012/01/17/call-for-submissions-gallery-show-featuring-game-artists/</link>
		<comments>http://www.bostonpostmortem.org/2012/01/17/call-for-submissions-gallery-show-featuring-game-artists/#comments</comments>
		<pubDate>Tue, 17 Jan 2012 17:13:18 +0000</pubDate>
		<dc:creator>Darius Kazemi</dc:creator>
				<category><![CDATA[Boston game news]]></category>

		<guid isPermaLink="false">http://www.bostonpostmortem.org/?p=1035</guid>
		<description><![CDATA[The Gallery on the Plaza at 10 Brookline Place West in Brookline, MA is seeking work by video game industry artists and animators for a gallery show to run this Spring, 2012 titled “Art Out of the Game.” The intent of the show is to feature art made OUTSIDE of your professional game work&#8211; your personal artistic pursuits [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><strong>The Gallery on the Plaza</strong> at 10 Brookline Place West in Brookline, MA is seeking work by video game industry artists and animators for a gallery show to run this Spring, 2012 titled <strong>“Art Out of the Game.”</strong> The intent of the show is to feature art made OUTSIDE of your professional game work&#8211; your personal artistic pursuits and interests. Send JPEG submissions for consideration <strong>between January 15 &#8211; February 15</strong>, 2012 to <a href="mailto:JasonWiserArt@gmail.com" target="_blank">JasonWiserArt@gmail.com</a>. The show will run March-April 2012. For more information, please see the official announcement and guidelines here: <a href="http://neiasiggraph.org/game" target="_blank">http://neiasiggraph.org/game</a>.</p>
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		<title>38 Studios is Moving to Rhode Island</title>
		<link>http://www.bostonpostmortem.org/2010/07/27/38-studios-is-moving-to-rhode-island/</link>
		<comments>http://www.bostonpostmortem.org/2010/07/27/38-studios-is-moving-to-rhode-island/#comments</comments>
		<pubDate>Tue, 27 Jul 2010 13:17:50 +0000</pubDate>
		<dc:creator>Darius Kazemi</dc:creator>
				<category><![CDATA[Boston game news]]></category>

		<guid isPermaLink="false">http://www.bostonpostmortem.org/?p=628</guid>
		<description><![CDATA[The Boston Globe reports that 38 Studios is moving to Providence: Former Red Sox pitcher Curt Schilling is moving his videogame company 38 Studios, based in Maynard, from Massachusetts to Rhode Island. The deal will bring Schilling&#8217;s company a $75 million loan guarantee backed by that state. “I’ve invested a significant amount of my life’s [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>The Boston Globe reports that <a href="http://www.boston.com/business/ticker/2010/07/rhode_island_ap.html?p1=News_links">38 Studios is moving to Providence</a>:</p>
<blockquote><p>
Former Red Sox pitcher Curt Schilling is moving his videogame company 38 Studios, based in Maynard, from Massachusetts to Rhode Island. The deal will bring Schilling&#8217;s company a $75 million loan guarantee backed by that state.</p>
<p>“I’ve invested a significant amount of my life’s earnings in 38 Studios,&#8221; said Schilling, &#8220;and I will protect the loan guarantee that’s been given by the state with the same passion and interest that I’m protecting my own investment in this company.”</p>
<p>Rhode Island&#8217;s Economic Development Corporation today approved a $75 million loan guarantee to Schilling&#8217;s company.</p>
<p>The EDC board approved the offer after concluding that the company offered growth opportunity and could help drive the state&#8217;s economy.</p>
<p>The offer represents 60 percent of the maximum $125 million loan guarantee allowed under state law.</p></blockquote>
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		<title>Singapore-MIT GAMBIT Game Lab Research Video Podcast Series</title>
		<link>http://www.bostonpostmortem.org/2010/03/03/singapore-mit-gambit-game-lab-research-video-podcast-series/</link>
		<comments>http://www.bostonpostmortem.org/2010/03/03/singapore-mit-gambit-game-lab-research-video-podcast-series/#comments</comments>
		<pubDate>Wed, 03 Mar 2010 16:02:27 +0000</pubDate>
		<dc:creator>Darius Kazemi</dc:creator>
				<category><![CDATA[Boston game news]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.bostonpostmortem.org/?p=532</guid>
		<description><![CDATA[We received this note from GAMBIT this morning about their new podcast: Today is the official release of the Singapore-MIT GAMBIT Game Lab Research Video Podcast Series. http://gambit.mit.edu/ Founded in 2006, the Singapore-MIT GAMBIT Game Lab sets itself apart by emphasizing the creation of video game prototypes to demonstrate our research as a complement to [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>We received this note from GAMBIT this morning about their new podcast:</p>
<blockquote><p> Today is the official release of the Singapore-MIT GAMBIT Game Lab Research Video Podcast Series.   http://gambit.mit.edu/  Founded in 2006, the Singapore-MIT GAMBIT Game Lab sets itself apart by emphasizing the creation of video game prototypes to demonstrate our research as a complement to traditional academic publishing. Our monthly Research Video Podcast Series serves to showcase our unique mission here at GAMBIT to not only the games industry but to those who still remain unclear as to the nature of video game studies.    This Research Video Podcast Series helps make this process transparent.   We hope you enjoy it.   Best Generoso Fierro </p></blockquote>
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		<title>Boston Indie Game Devs on a Roll!</title>
		<link>http://www.bostonpostmortem.org/2010/02/01/boston-indie-game-devs-on-a-roll/</link>
		<comments>http://www.bostonpostmortem.org/2010/02/01/boston-indie-game-devs-on-a-roll/#comments</comments>
		<pubDate>Mon, 01 Feb 2010 18:42:04 +0000</pubDate>
		<dc:creator>Darius Kazemi</dc:creator>
				<category><![CDATA[Boston game news]]></category>

		<guid isPermaLink="false">http://www.bostonpostmortem.org/?p=519</guid>
		<description><![CDATA[&#160;Post Mortem coordinator Scott Macmillan points out some recent highlights for the Boston-area indie game scene. A full third of the finalists for the Indie Game Challenge are from the area, Dejobaan&#8217;s&#160;AaaaaAAaaaAAAaaAAAAaAAAAA!!! &#8212; A Reckless Disregard for Gravity was named ModDB&#8217;s indie game of the year, and we just wrapped up the 2010 Global Game [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>&nbsp;Post Mortem coordinator Scott Macmillan <a href="http://www.macguffingames.com/2010/boston-indies-represent/">points out some recent highlights</a> for the Boston-area indie game scene. A full third of the finalists for the Indie Game Challenge are from the area, Dejobaan&#8217;s&nbsp;<em>AaaaaAAaaaAAAaaAAAAaAAAAA!!! &mdash; A Reckless Disregard for Gravity</em> was named ModDB&#8217;s indie game of the year, and we just wrapped up the 2010 Global Game Jam, with three sites in Massachusetts participating!</p>
<p><a href="http://www.macguffingames.com/2010/boston-indies-represent/">Check it out on the Macguffin Games blog</a>.</p>
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		<title>Dejobaan Games an IGF Finalist</title>
		<link>http://www.bostonpostmortem.org/2010/01/04/dejobaan-games-an-igf-finalist/</link>
		<comments>http://www.bostonpostmortem.org/2010/01/04/dejobaan-games-an-igf-finalist/#comments</comments>
		<pubDate>Mon, 04 Jan 2010 15:21:34 +0000</pubDate>
		<dc:creator>Darius Kazemi</dc:creator>
				<category><![CDATA[Boston game news]]></category>

		<guid isPermaLink="false">http://www.bostonpostmortem.org/?p=477</guid>
		<description><![CDATA[Dejobaan Games&#8217; own AaaaaAAaaaAAAaaAAAAaAAAAA!!! &#8212; A Reckless Disregard For Gravity was just chosen as a finalist in the Independent Game Festival&#8217;s Excellence in Design category. Congratulations to Ichiro and the Dejobaan crew, and best of luck in the finals!]]></description>
			<content:encoded><![CDATA[<p></p><p>Dejobaan Games&#8217; own <em>AaaaaAAaaaAAAaaAAAAaAAAAA!!! &#8212; A Reckless Disregard For Gravity</em> was <a href="http://www.igf.com/02finalists.html">just chosen as a finalist in the Independent Game Festival&#8217;s Excellence in Design category</a>. Congratulations to Ichiro and the Dejobaan crew, and best of luck in the finals!</p>
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		<title>Harmonix #3 in Boston Globe&#8217;s Top 10 Places To Work</title>
		<link>http://www.bostonpostmortem.org/2009/11/05/harmonix-3-in-boston-globes-top-10-places-to-work/</link>
		<comments>http://www.bostonpostmortem.org/2009/11/05/harmonix-3-in-boston-globes-top-10-places-to-work/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 16:08:41 +0000</pubDate>
		<dc:creator>Darius Kazemi</dc:creator>
				<category><![CDATA[Boston game news]]></category>

		<guid isPermaLink="false">http://www.bostonpostmortem.org/?p=435</guid>
		<description><![CDATA[Congrats to Harmonix, who are listed as #3 in the Boston Globe&#8217;s Top 10 Places to Work! (Also congrats to Post Mortem regular Ike Adams for the mug shot.)]]></description>
			<content:encoded><![CDATA[<p></p><p>Congrats to Harmonix, who are listed as #3 in the <a href="http://www.boston.com/bostonworks/topworkplaces/2009/top10employers?pg=9">Boston Globe&#8217;s Top 10 Places to Work</a>! (Also congrats to Post Mortem regular Ike Adams for the mug shot.)</p>
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		<title>Harmonix is #20 on Game Developer Magazine&#8217;s Top 50 Developers</title>
		<link>http://www.bostonpostmortem.org/2009/06/16/harmonix-is-20-on-game-developer-magazines-top-50-developers/</link>
		<comments>http://www.bostonpostmortem.org/2009/06/16/harmonix-is-20-on-game-developer-magazines-top-50-developers/#comments</comments>
		<pubDate>Tue, 16 Jun 2009 18:39:05 +0000</pubDate>
		<dc:creator>Darius Kazemi</dc:creator>
				<category><![CDATA[Boston game news]]></category>

		<guid isPermaLink="false">http://www.bostonpostmortem.org/?p=372</guid>
		<description><![CDATA[Congratulations to Harmonix, for making #20 on Game Develoepr Magazine&#8217;s list of the top 50 developers worldwide! (You can see the full 50 in the table of contents of the full report.)]]></description>
			<content:encoded><![CDATA[<p></p><p>Congratulations to Harmonix, for making #20 on Game Develoepr Magazine&#8217;s list of the <a href="http://www.gamasutra.com/php-bin/news_index.php?story=23991">top 50 developers worldwide</a>! (You can <a href="http://www.gamedevresearch.com/top-50-developers-2009.htm">see the full 50 in the table of contents of the full report.</a>)</p>
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		<title>Matthew Myers featured in Video Games Live</title>
		<link>http://www.bostonpostmortem.org/2008/06/10/matthew-myers-featured-in-video-games-live/</link>
		<comments>http://www.bostonpostmortem.org/2008/06/10/matthew-myers-featured-in-video-games-live/#comments</comments>
		<pubDate>Tue, 10 Jun 2008 15:03:35 +0000</pubDate>
		<dc:creator>Darius Kazemi</dc:creator>
				<category><![CDATA[Boston game news]]></category>

		<guid isPermaLink="false">http://bostonpostmortem.org/2008/06/10/matthew-myers-featured-in-video-games-live/</guid>
		<description><![CDATA[Matthew Myers, owner of 2EastMusic has just announced that his original music video &#8220;Yuri The Only One&#8221; will be part of Video Games Live, the first and most successful video game concert tour in the world. The piece will be integrated at all VGL concerts, and Myers will perform live with the orchestra at select [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>Matthew Myers, owner of 2EastMusic has just announced that his original music video &#8220;Yuri The Only One&#8221; will be part of Video Games Live, the first and most successful video game concert tour in the world. The piece will be integrated at all VGL concerts, and Myers will perform live with the orchestra at select tour dates.</p>
<p>Matthew Myers is an emerging music composer and sound designer with work featured in numerous PC, online and mobile titles. LeetStreet Boys is a band created by Myers, which performs satirical pop songs about gaming culture themes. The music video for &#8220;Yuri The Only One&#8221; is available online here:</p>
<p><a target="_blank" href="http://www.youtube.com/watch?v=189QSTKC5no">http://www.youtube.com/watch?v=189QSTKC5no</a></p>
<p>You might have seen his video at a recent Post Mortem meeting.</p>
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		<title>Turbine Gets $40M</title>
		<link>http://www.bostonpostmortem.org/2008/04/30/turbine-gets-40m/</link>
		<comments>http://www.bostonpostmortem.org/2008/04/30/turbine-gets-40m/#comments</comments>
		<pubDate>Thu, 01 May 2008 03:12:58 +0000</pubDate>
		<dc:creator>Darius Kazemi</dc:creator>
				<category><![CDATA[Boston game news]]></category>

		<guid isPermaLink="false">http://bostonpostmortem.org/2008/04/30/turbine-gets-40m/</guid>
		<description><![CDATA[Turbine just announced that they&#8217;ve received $40 million in funding. Congrats!]]></description>
			<content:encoded><![CDATA[<p></p><p>Turbine just announced that <a href="http://www.gamesindustry.biz/articles/turbine-secures-40-million-in-funding">they&#8217;ve received $40 million in funding</a>. Congrats!</p>
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		<title>Rockstar Acquires Mad Doc</title>
		<link>http://www.bostonpostmortem.org/2008/04/07/rockstar-acquires-mad-doc/</link>
		<comments>http://www.bostonpostmortem.org/2008/04/07/rockstar-acquires-mad-doc/#comments</comments>
		<pubDate>Mon, 07 Apr 2008 18:51:56 +0000</pubDate>
		<dc:creator>Darius Kazemi</dc:creator>
				<category><![CDATA[Boston game news]]></category>

		<guid isPermaLink="false">http://bostonpostmortem.org/2008/04/07/rockstar-acquires-mad-doc/</guid>
		<description><![CDATA[In case you havenâ€™t heard, Rockstar Games recently acquired Mad Doc Software. You can read the official press release here. Congratulations to the hard-working devs at Mad Doâ€“no, wait: the hard-working devs at Rockstar New England!]]></description>
			<content:encoded><![CDATA[<p></p><p>In case you havenâ€™t heard, Rockstar Games recently acquired Mad Doc Software. <a target="_blank" href="http://ir.take2games.com/ReleaseDetail.cfm?ReleaseID=303322">You can read the official press release here.</a> Congratulations to the hard-working devs at Mad Doâ€“no, wait: the hard-working devs at Rockstar New England!</p>
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