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	<title>Boston Post Mortem &#187; Event announcements</title>
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	<link>http://www.bostonpostmortem.org</link>
	<description>Games and Grog, once a month</description>
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		<title>February Meeting &#8211; Community Management Panel</title>
		<link>http://www.bostonpostmortem.org/2012/02/07/february-meeting-community-management-panel/</link>
		<comments>http://www.bostonpostmortem.org/2012/02/07/february-meeting-community-management-panel/#comments</comments>
		<pubDate>Tue, 07 Feb 2012 22:36:10 +0000</pubDate>
		<dc:creator>Darius Kazemi</dc:creator>
				<category><![CDATA[Event announcements]]></category>
		<category><![CDATA[Post Mortem]]></category>

		<guid isPermaLink="false">http://www.bostonpostmortem.org/?p=1043</guid>
		<description><![CDATA[This month’s Boston Post Mortem is Wednesday, February 15th at 7pm at The Skellig in Waltham. We’re featuring a panel of experienced community managers for games. The panelists will be discussing the different purposes of community management and why it is critical to game development. Aaron Trites, Manager of Community Development, Harmonix Music Systems Rick Heaton, Community [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>This month’s Boston Post Mortem is Wednesday, February 15th at 7pm at The Skellig in Waltham.</p>
<p>We’re featuring a panel of experienced community managers for games. The panelists will be discussing the different purposes of community management and why it is critical to game development.</p>
<ul>
<li><a href="https://twitter.com/#!/HMXhenry" target="_blank">Aaron Trites</a>, Manager of Community Development, <a href="http://www.harmonixmusic.com/" target="_blank">Harmonix Music Systems</a></li>
<li><a href="https://twitter.com/#!/rickheaton" target="_blank">Rick Heaton</a>, Community Manager, The Lord of the Rings Online, <a href="http://www.turbine.com/" target="_blank">Turbine, Inc</a></li>
<li><a href="https://twitter.com/#!/Megadestructo" target="_blank"> Eric Chon</a>, Producer and Community Manager, <a href="http://gamesville.com/" target="_blank">Gamesville.com</a></li>
<li><a href="https://twitter.com/#!/DanSalsberg" target="_blank">Daniel Salsberg</a>, <a href="http://www.doubletapgames.com/" target="_blank">Double Tap Games</a>, <em>moderator</em></li>
</ul>
<p>Also, this month&#8217;s meeting is generously sponsored by Tencent Boston, who are providing free drink tickets!</p>
<blockquote><p><img class="alignleft size-medium wp-image-1050" title="Tencent Boston" src="http://www.bostonpostmortem.org/wp-content/uploads/2012/02/Tencent-Boston-300x99.png" alt="" width="300" height="99" />Tencent Boston is a premier game development studio led by industry veterans that are driving the creation of world class online games for a global audience. Founded as a subsidiary of Tencent, Inc. &#8211; the foremost provider of Internet and wireless value-added services in China &#8211; the Boston area studio combines this worldwide market strength, with experience and innovation, to create awesome and entertaining new online gaming offerings.</p>
<p>Tencent Boston is looking for talent to join our growing team of developers with openings in the art, programming and design departments. We are also seeking gamers to participate in upcoming playtests and focus groups. For more information visit us at: <a href="http://www.tencentboston.com">http://www.tencentboston.com</a>.</p></blockquote>
<p>Logistics:</p>
<p>Wednesday, February 15th<br />
7pm @ The Skellig, Waltham<br />
Directions: http://www.bostonpostmortem.org/directions/</p>
<p>Hope to see you all next week!</p>
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		<title>Crappy Game Complaining Marathon &#8211; Sat Feb 18th</title>
		<link>http://www.bostonpostmortem.org/2012/01/25/crappy-game-complaining-marathon-sat-feb-18th/</link>
		<comments>http://www.bostonpostmortem.org/2012/01/25/crappy-game-complaining-marathon-sat-feb-18th/#comments</comments>
		<pubDate>Wed, 25 Jan 2012 16:12:21 +0000</pubDate>
		<dc:creator>Darius Kazemi</dc:creator>
				<category><![CDATA[Event announcements]]></category>

		<guid isPermaLink="false">http://www.bostonpostmortem.org/?p=1037</guid>
		<description><![CDATA[From our friends at the Singapore-MIT GAMBIT Game Lab: Everyone has that one game, you know the game&#8230;The one game that everyone loves but you kind of hate.  Do you like complaining about it?  If the answer is yes, we need you!! On Saturday Feb 18th from noon till midnight is first annual CRAPPY GAME COMPLAINING MARATHON!  There [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>From our friends at the <a href="http://gambit.mit.edu">Singapore-MIT GAMBIT Game Lab</a>:</p>
<blockquote><p>Everyone has that one game, you know the game&#8230;The one game that everyone loves but you kind of hate.  Do you like complaining about it?  If the answer is yes, we need you!!</p>
<p>On Saturday Feb 18th from noon till midnight is first annual CRAPPY GAME COMPLAINING MARATHON!  There will be twelve one hour blocks during the marathon.  During your own one hour block you will have the chance to verbally trash any game you see fit in front of an audience of your peers (or peer substitutes).  The event will be USTREAMed live to raise money for The Boys and Girls Clubs . Every $2,500 we raise will fully fund a program for one year at a Boys and Club.</p>
<p>So, if you wish to play/trash a game for one hour during the twelve hour marathon&#8230;</p>
<p>A) Give me the name of the game you want to play? And a sentence or two as to why you selected this game (for the pledge site)</p>
<p>B) A few preferred times during that day you could take your shift? (i.e. 3-4PM or 6-7PM)</p>
<p>C) Are you going to trash solo or are bringing someone to team up with during your shift? If yes, who will that be?</p>
<p>Please let me know by Friday January 27th, 2012.  I will contact you with your shift time on Monday January 30th.</p>
<p>Thanks<br />
Gene<br />
<a href="mailto:generoso@mit.edu">generoso@mit.edu</a></p></blockquote>
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		<title>GAMBIT Presents Two New Gaming Documentaries January 12th and 13th</title>
		<link>http://www.bostonpostmortem.org/2012/01/12/gambit-presents-two-new-gaming-documentaries-january-12th-and-13th/</link>
		<comments>http://www.bostonpostmortem.org/2012/01/12/gambit-presents-two-new-gaming-documentaries-january-12th-and-13th/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 14:00:40 +0000</pubDate>
		<dc:creator>Darius Kazemi</dc:creator>
				<category><![CDATA[Event announcements]]></category>

		<guid isPermaLink="false">http://www.bostonpostmortem.org/?p=1033</guid>
		<description><![CDATA[The Singapore-MIT GAMBIT Game Lab presents two new films about the world of gaming. Both screenings begin at 7PM in room 10-250 at MIT with the directors in attendance who will run a Q and A after the completion of each film. On January 12th is Lorien Green&#8217;s new documentary, &#8220;Going Cardboard&#8221; which takes you into the world of [...]]]></description>
			<content:encoded><![CDATA[<p></p><div>
<p>The Singapore-MIT GAMBIT Game Lab presents two new films about the world of gaming. Both screenings begin at 7PM in room <a href="http://whereis.mit.edu/?go=10">10-250</a> at MIT with the directors in attendance who will run a Q and A after the completion of each film. On January 12th is Lorien Green&#8217;s new documentary, <strong><a href="http://www.boardgamemovie.com/">&#8220;Going Cardboard&#8221;</a></strong> which takes you into the world of &#8220;designer&#8221; board gaming, from the community of enthusiastic fans to the publishers and self-publishers, and of course, the designers. On January 13th is the documentary by Jason Scott entitled <strong><a href="http://www.getlamp.com/">&#8220;Get Lamp&#8221;.</a></strong> Get Lamp tells the story of the creation of &#8220;computer adventure games&#8221;, in the words of the people who made them. Both screenings are FREE and open to the public.</p>
</div>
]]></content:encoded>
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		<title>January Meeting: Resumes and Hiring</title>
		<link>http://www.bostonpostmortem.org/2012/01/09/january-meeting-resumes-and-hiring/</link>
		<comments>http://www.bostonpostmortem.org/2012/01/09/january-meeting-resumes-and-hiring/#comments</comments>
		<pubDate>Tue, 10 Jan 2012 01:54:06 +0000</pubDate>
		<dc:creator>Darius Kazemi</dc:creator>
				<category><![CDATA[Event announcements]]></category>
		<category><![CDATA[Post Mortem]]></category>

		<guid isPermaLink="false">http://www.bostonpostmortem.org/?p=1030</guid>
		<description><![CDATA[As a result of the holiday season catching us by surprise, this month&#8217;s Boston Post Mortem meeting will be held a week later than usual, on Wednesday, January 18 at The Skellig in Waltham. This month&#8217;s presentation is a talk about resumes and hiring, featuring Emily Gabrian (Harmonix), Hannah Foell (Turbine), and Kevin Fanning (Cogo [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>As a result of the holiday season catching us by surprise, this month&#8217;s Boston Post Mortem meeting will be held a week later than usual, on Wednesday, January 18 at The Skellig in Waltham.</p>
<p>This month&#8217;s presentation is a talk about resumes and hiring, featuring Emily Gabrian (Harmonix), Hannah Foell (Turbine), and Kevin Fanning (Cogo Labs; author of Let&#8217;s All Find Awesome Jobs). This will have great advice not just for the first-time job seeker, but for those of us who have been in the industry for quite a while &#8212; like it or not, we all have to look for jobs at some point or another!</p>
<p>Logistics:<br />
Wednesday, January 18th<br />
7pm @ The Skellig, Waltham<br />
<a href="http://www.bostonpostmortem.org/directions"> Directions</a></p>
]]></content:encoded>
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		<title>Update: New Speaker/Talk for December Meeting</title>
		<link>http://www.bostonpostmortem.org/2011/12/09/update-new-speakertalk-for-december-meeting/</link>
		<comments>http://www.bostonpostmortem.org/2011/12/09/update-new-speakertalk-for-december-meeting/#comments</comments>
		<pubDate>Fri, 09 Dec 2011 18:37:44 +0000</pubDate>
		<dc:creator>Darius Kazemi</dc:creator>
				<category><![CDATA[Event announcements]]></category>

		<guid isPermaLink="false">http://www.bostonpostmortem.org/?p=1027</guid>
		<description><![CDATA[Sorry folks; due to a conflict we had to change our speaker and talk for this month. Sorry for the inconvenience. New information follows (also updated at the original post). This month&#8217;s meeting will take place on Tuesday, December 13 at The Skellig in Waltham. Details on this month&#8217;s talk: Talk Title: Fieldrunners HTML5: Bringing a [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>Sorry folks; due to a conflict we had to change our speaker and talk for this month. Sorry for the inconvenience. New information follows (also updated at the original post).</p>
<p>This month&#8217;s meeting will take place on Tuesday, December 13 at The Skellig in Waltham. Details on this month&#8217;s talk:</p>
<blockquote><p>Talk Title: Fieldrunners HTML5: Bringing a Hit iOS Game to the Web</p>
<p>Speaker: Darius Kazemi</p>
<p>Just this past summer, Bocoup and Gradient Studios worked with Subatomic Studios to port their smash-hit iOS tower defense game Fieldrunners to HTML5. This post mortem will cover porting OpenGL ES to WebGL, using the Web Audio API for game audio, integrating microtransactions and DLC, and a detailed look at graphics performance.</p></blockquote>
<p>Logistics:</p>
<p>Tuesday, December 13th<br />
7pm @ The Skellig, Waltham<br />
Directions: <a href="http://www.bostonpostmortem.org/directions/" target="_blank">http://www.<wbr>bostonpostmortem.org/<wbr>directions/</wbr></wbr></a></p>
]]></content:encoded>
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		<title>December Meeting: Fieldrunners HTML5: Bringing a Hit iOS Game to the Web</title>
		<link>http://www.bostonpostmortem.org/2011/12/07/december-meeting-what-your-gaming-degree-is-actually-worth-an-inside-perspective/</link>
		<comments>http://www.bostonpostmortem.org/2011/12/07/december-meeting-what-your-gaming-degree-is-actually-worth-an-inside-perspective/#comments</comments>
		<pubDate>Wed, 07 Dec 2011 13:51:08 +0000</pubDate>
		<dc:creator>Darius Kazemi</dc:creator>
				<category><![CDATA[Event announcements]]></category>
		<category><![CDATA[Post Mortem]]></category>

		<guid isPermaLink="false">http://www.bostonpostmortem.org/?p=1018</guid>
		<description><![CDATA[(Update: due to a conflict we had to change our speaker and talk. Sorry for the inconvenience.) This month&#8217;s meeting will take place on Tuesday, December 13 at The Skellig in Waltham. Details on this month&#8217;s talk: Talk Title: Fieldrunners HTML5: Bringing a Hit iOS Game to the Web Speaker: Darius Kazemi Just this past [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><em>(Update: due to a conflict we had to change our speaker and talk. Sorry for the inconvenience.)</em></p>
<p>This month&#8217;s meeting will take place on Tuesday, December 13 at The Skellig in Waltham. Details on this month&#8217;s talk:</p>
<blockquote><p>Talk Title: Fieldrunners HTML5: Bringing a Hit iOS Game to the Web</p>
<p>Speaker: Darius Kazemi</p>
<p>Just this past summer, Bocoup and Gradient Studios worked with Subatomic Studios to port their smash-hit iOS tower defense game Fieldrunners to HTML5. This post mortem will cover porting OpenGL ES to WebGL, using the Web Audio API for game audio, integrating microtransactions and DLC, and a detailed look at graphics performance.</p></blockquote>
<p>Logistics:</p>
<p>Tuesday, December 13th<br />
7pm @ The Skellig, Waltham<br />
Directions: <a href="http://www.bostonpostmortem.org/directions/" target="_blank">http://www.<wbr>bostonpostmortem.org/<wbr>directions/</wbr></wbr></a></p>
]]></content:encoded>
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		<title>AAUGA (Autodesk Animation User’s Group), Thursday: IronMax 3D 2011</title>
		<link>http://www.bostonpostmortem.org/2011/11/29/aauga-autodesk-animation-user%e2%80%99s-group-thursday-ironmax-3d-2011/</link>
		<comments>http://www.bostonpostmortem.org/2011/11/29/aauga-autodesk-animation-user%e2%80%99s-group-thursday-ironmax-3d-2011/#comments</comments>
		<pubDate>Wed, 30 Nov 2011 02:39:36 +0000</pubDate>
		<dc:creator>Dan Salsberg</dc:creator>
				<category><![CDATA[Event announcements]]></category>

		<guid isPermaLink="false">http://www.bostonpostmortem.org/?p=1015</guid>
		<description><![CDATA[AAUGA (Autodesk Animation User’s Group), Thursday: IronMax 3D 2011]]></description>
			<content:encoded><![CDATA[<p></p><p>The <strong><em>Autodesk Animation User’s Group Meeting</em></strong> will be at Neoscape on Thursday at 6:30 pm.</p>
<p><strong>IronMax 3D 2011</strong></p>
<p>Join the AAUGA for festive holiday music and treats, and a special 3D competition, where contestants will square off against each other in the 3rd Annual IronMax 3D event! Join the party and eat, drink, and be merry with the AAUGA.</p>
<p>Thursday – December 1, 2011<br />
6:30-8:30pm<br />
Neoscape, Inc. 330 Congress Street, Floor 2, Boston, MA 02210<br />
<a href="http://www.aaugaboston.com">http://www.aaugaboston.com</a> | <a href="https://www.facebook.com/BostonAAUGA">https://www.facebook.com/BostonAAUGA</a></p>
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		<title>November SIGGRAPH Talk &#8211; Pete Paquette of 38 Studios at NEIA</title>
		<link>http://www.bostonpostmortem.org/2011/11/15/november-siggraph-talk-pete-paquette-of-38-studios-at-neia/</link>
		<comments>http://www.bostonpostmortem.org/2011/11/15/november-siggraph-talk-pete-paquette-of-38-studios-at-neia/#comments</comments>
		<pubDate>Tue, 15 Nov 2011 06:06:33 +0000</pubDate>
		<dc:creator>Dan Salsberg</dc:creator>
				<category><![CDATA[Event announcements]]></category>

		<guid isPermaLink="false">http://www.bostonpostmortem.org/?p=1004</guid>
		<description><![CDATA[The November SIGGRAPH talk will feature Pete Paquette, lead animator at 38 Studios in Rhode Island and formerly of Blue Sky Studios, having worked on the film Rio.]]></description>
			<content:encoded><![CDATA[<p></p><p>The November SIGGRAPH talk will feature Pete Paquette, lead animator at 38 Studios in Rhode Island and formerly of Blue Sky Studios, having worked on the film Rio.</p>
<p><strong>When:</strong> Thursday, November 17, 7pm</p>
<p><strong>Where:</strong> Room 1007, Main Campus<br />
The New England Institute of Art<br />
10 Brookline Place West, Brookline, MA</p>
]]></content:encoded>
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		<title>November Post Mortem: Analytics Panel</title>
		<link>http://www.bostonpostmortem.org/2011/11/05/november-post-mortem-analytics-panel/</link>
		<comments>http://www.bostonpostmortem.org/2011/11/05/november-post-mortem-analytics-panel/#comments</comments>
		<pubDate>Sat, 05 Nov 2011 15:27:04 +0000</pubDate>
		<dc:creator>Darius Kazemi</dc:creator>
				<category><![CDATA[Event announcements]]></category>
		<category><![CDATA[Post Mortem]]></category>

		<guid isPermaLink="false">http://www.bostonpostmortem.org/?p=999</guid>
		<description><![CDATA[This month&#8217;s Boston Post Mortem will be held on Wednesday, Nov 9th, at 7pm at The Skellig in Waltham (directions). This month we&#8217;re featuring a panel on analytics for games, featuring: Nick Lim, Co-Founder &#38; CEO, Sonamine Steve Kane, Co-Founder &#38; CEO, Lucky Labs (previously of Gamesville, then GameLogic) Jamie Hall, C0-Founder &#38; CTO, Mocospace Matt Boch, Lead Designer of Dance [...]]]></description>
			<content:encoded><![CDATA[<p></p><div>This month&#8217;s Boston Post Mortem will be held on Wednesday, Nov 9th, at 7pm at The Skellig in Waltham (<a href="http://www.bostonpostmortem.org/directions/" target="_blank">directions</a>).</div>
<div>This month we&#8217;re featuring a panel on analytics for games, featuring:</div>
<div>
<ul>
<li><a href="http://www.sonamine.com/home/index.php?option=com_content&amp;view=article&amp;id=15&amp;Itemid=21">Nick Lim</a>, Co-Founder &amp; CEO, <a href="http://www.sonamine.com/">Sonamine</a></li>
<li><a href="http://luckylabs.com/about">Steve Kane</a>, Co-Founder &amp; CEO, <a href="http://luckylabs.com/">Lucky Labs</a> (previously of Gamesville, then GameLogic)</li>
<li><a href="http://www.jnjmobile.com/team.jsp">Jamie Hall</a>, C0-Founder &amp; CTO, <a href="http://www.mocospace.com/">Mocospace</a></li>
<li><a href="https://plus.google.com/105067566982027304669/posts">Matt Boch</a>, Lead Designer of <a href="http://www.dancecentral.com/">Dance Central</a> 2 &amp; Project Director, <a href="http://www.harmonixmusic.com/">Harmonix</a></li>
<li><a href="http://tinysubversions.com/">Darius Kazemi</a>, <a href="http://bocoup.com/">Bocoup</a>, (previously of Orbus Gameworks (analytics), then Blue Fang)<em> moderator</em></li>
</ul>
</div>
<div>Logistics:</div>
<div>Wednesday, November 9th<br />
7pm @ The Skellig, Waltham<br />
Directions: <a href="http://www.bostonpostmortem.org/directions/" target="_blank">http://www.<wbr>bostonpostmortem.org/<wbr>directions/</wbr></wbr></a></div>
]]></content:encoded>
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		<title>Boston Unity Group – December Meeting</title>
		<link>http://www.bostonpostmortem.org/2011/11/01/bug-december-meeting/</link>
		<comments>http://www.bostonpostmortem.org/2011/11/01/bug-december-meeting/#comments</comments>
		<pubDate>Wed, 02 Nov 2011 03:17:12 +0000</pubDate>
		<dc:creator>Dan Salsberg</dc:creator>
				<category><![CDATA[Event announcements]]></category>

		<guid isPermaLink="false">http://www.bostonpostmortem.org/?p=994</guid>
		<description><![CDATA[Boston Unity Group – December Meeting]]></description>
			<content:encoded><![CDATA[<p></p><div><strong>Event Date</strong> &#8211; Tuesday, December 13, 2011</div>
<p><strong>Event Time</strong> &#8211; 7:00 PM to 9:00 PM (ET)</p>
<p><strong>Event Location</strong> &#8211; Asgard Pub, 350 Massachusetts Ave, Cambridge, MA 02139</p>
<p><strong>Event Audience</strong> &#8211; Developers, artists, Unity experts and newbies alike</p>
<p><strong>Event Description</strong> &#8211; B.U.G.&#8217;s bi-monthly gathering! Come talk about Unity game development with your peers.</p>
<p><strong>Topics</strong> &#8211; Lightmapping Love: Tips, Tricks and the Black Holes of Light Mapping in the Unity Development Engine</p>
<p>Elliott Mitchell, founder of Vermont Digital Arts, veteran working tech artist and game designer, will be presenting a mini-talk on Tips, Tricks and the Black Holes of light mapping in the Unity development engine.</p>
<p>In addition, Sean Neville will be talking about his experiences with Flurry Analytics and TestFlight when developing iOS games with Unity.</p>
<p>Come drink beers and chat with the Unity community in Boston!</p>
<p><a href="http://www.eventbrite.com/event/2423085514">Register here!</a></p>
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