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  <description>Latest jobs</description>
  <link>http://www.bostonpostmortem.org/jobboard/</link>
  <title>Boston Post Mortem Jobs</title>
  <dc:date>23-05-2013</dc:date>
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 <item rdf:about="http://www.bostonpostmortem.org/jobboard/job/1815/game-design-and-development-adjunct-faculty-at-daniel-webster-college/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; Nashua NH &amp; Online&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.dwc.edu&quot;&gt;http://www.dwc.edu&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;At Daniel Webster College, we are committed to helping men and women develop the skills and knowledge necessary to pursue opportunities in the fields of Aviation, IT, Business &amp; Engineering.  In our pursuit of excellence, our employees are our greatest asset.  &lt;span class=&quot;caps&quot;&gt;DWC&lt;/span&gt; is a reflection of the spirit of our college community and every employee plays an invaluable role in the achievement of our mission.  &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;The &lt;span class=&quot;caps&quot;&gt;DWC&lt;/span&gt; School of Engineering &amp; Computer Sciences is accepting applications for Game Design &amp; Development adjunct faculty for the Fall 2013 semester.  &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;PT Instructors must possess strong teaching interests and skills in these areas.  &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Potential course needs include those normally found in undergraduate Computer Science and Information Systems programs.  We have a particular interest in candidates with experiencei n teaching Introduction to Programming (C++), Sophomore Software Engineering Lab, Junior Software Engineering Lab, Computer Architecture, Operating Systems, Fundamentals of Game Development, Information Systems, Network Standards and Protocols and Computer Security.  &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Masters degree required.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;To submit your CV/resume and learn more about these exciting opportunities, please visit our website at:  www.dwc.edu.  Click on About &lt;span class=&quot;caps&quot;&gt;DWC&lt;/span&gt; then on Employment Opportunities.  &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Or email info to:  dbailey2@dwc.edu&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;No agencies please.  &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;EEO/AA&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.bostonpostmortem.org/jobboard/job/1815/game-design-and-development-adjunct-faculty-at-daniel-webster-college/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.bostonpostmortem.org/jobboard/job/1815/game-design-and-development-adjunct-faculty-at-daniel-webster-college/</link>
  <title>[part-time] Game Design and Development Adjunct Faculty at Daniel Webster College</title>
  <dc:date>2013-05-15 17:28:10</dc:date>
 </item>
 <item rdf:about="http://www.bostonpostmortem.org/jobboard/job/1712/play-testers-needed-at-demiurge-studios/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; Cambridge, MA&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://demiurgestudios.com/&quot;&gt;http://demiurgestudios.com/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;Demiurge Studios, an independent video game company in Cambridge, MA, is looking for people to focus test one of their upcoming games!&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;We are currently reaching out to students, gamers and pretty much anyone else interested to help us by coming in and playing the game for an hour. We can&amp;#8217;t offer any compensation, but what we can provide is a rare chance to play a game currently in development and make a meaningful impact on the outcome of the game.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;People that are interested should send an email to Playtests@DemiurgeStudios.com and we will find a date and time for you to come in! &lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.bostonpostmortem.org/jobboard/job/1712/play-testers-needed-at-demiurge-studios/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.bostonpostmortem.org/jobboard/job/1712/play-testers-needed-at-demiurge-studios/</link>
  <title>[freelance] Play Testers Needed at Demiurge Studios</title>
  <dc:date>2013-04-29 14:46:48</dc:date>
 </item>
 <item rdf:about="http://www.bostonpostmortem.org/jobboard/job/1655/unity-programmer-at-barbaric-softworks/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; Anywhere&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://barbaricsoftworks.com&quot;&gt;http://barbaricsoftworks.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;We are looking for a C# Unity programmer to start contract work immediately and help our game meet some goals by mid-May.  Compensation is a flat rate payment.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Necessary skills:&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Unity 3D&lt;br /&gt;&#10;C#&lt;br /&gt;&#10;Replying to emails within 24 hours&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;This is the project:&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;http://barbaricsoftworks.com/games&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.bostonpostmortem.org/jobboard/job/1655/unity-programmer-at-barbaric-softworks/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.bostonpostmortem.org/jobboard/job/1655/unity-programmer-at-barbaric-softworks/</link>
  <title>[freelance] Unity Programmer at Barbaric Softworks</title>
  <dc:date>2013-04-24 21:03:17</dc:date>
 </item>
 <item rdf:about="http://www.bostonpostmortem.org/jobboard/job/1640/associate-copywriter-at-gsn-digital/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; Waltham, MA&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://careers.gsn.com&quot;&gt;http://careers.gsn.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;&lt;strong&gt;Position Summary&lt;/strong&gt;&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Want to work with cutting-edge animators and designers? Want to be the voice of our brand? &lt;span class=&quot;caps&quot;&gt;GSN&lt;/span&gt; Digital is looking for an Associate Copywriter to join the Creative Department.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Reporting to the Sr. Copywriter, the Associate Copywriter will be responsible for maintaining strong and consistent messaging across &lt;span class=&quot;caps&quot;&gt;GSN&lt;/span&gt; brands, including mobile, social and web formats. Write weekly promotional emails, copy for special programming, and collateral for video game conferences. Put together onsite messaging for site updates, tours and product updates. Write game rules, descriptions, promotional emails, tutorials, trivia questions, video scripts and more.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;&lt;strong&gt;Primary Responsibilities&lt;/strong&gt;&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;•&#9;Brainstorms with the Copywriter and other team members regarding campaign concepts.&lt;br /&gt;&#10;•&#9;Writes copy according to instruction provided by Copywriter.&lt;br /&gt;&#10;•&#9;Makes text corrections to creative materials.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;&lt;strong&gt;Required Skills and Experience&lt;/strong&gt;&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;•&#9;Up to 2 years of experience writing for consumer-facing websites and marketing collateral (emails, banners, onsite messaging).&lt;br /&gt;&#10;•&#9;Must be able to communicate creative vision to designers, product managers and marketing coordinators.&lt;br /&gt;&#10;•&#9;Bachelor’s Degree with concentration in writing&lt;br /&gt;&#10;•&#9;Must be proficient in Microsoft Word.&lt;br /&gt;&#10;•&#9;Self-starter willing to adapt in an entrepreneurial organization &lt;br /&gt;&#10;•&#9;Excellent organizational, time management and communication skills&lt;br /&gt;&#10;•&#9;Please provide writing samples along with resume&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Think you’re a fit? Send your resume and writing samples to jobs@gsn.com&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.bostonpostmortem.org/jobboard/job/1640/associate-copywriter-at-gsn-digital/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.bostonpostmortem.org/jobboard/job/1640/associate-copywriter-at-gsn-digital/</link>
  <title>[full-time] Associate Copywriter  at GSN Digital</title>
  <dc:date>2013-04-18 18:46:34</dc:date>
 </item>
 <item rdf:about="http://www.bostonpostmortem.org/jobboard/job/1639/product-manager-social-at-gsn-digital/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; Waltham, MA&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://careers.gsn.com&quot;&gt;http://careers.gsn.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;&lt;strong&gt;Position Summary&lt;/strong&gt;&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Reporting to the VP, Product Management for GSN’s Tournament business, the Product Manager works closely with business and functional units to plan and implement new and enhanced internet entertainment products. This includes identifying marketplace practices and trends, market size, competitors, and user preferences.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;The Product Manager is responsible for defining business goals for top priority products and programs, and translating goals into business requirements and design specifications. The Product Manager will have a passion and vision for interactive web entertainment products, with specific skills in use case scenarios, product management, project management, marketing, performance metrics analysis, and should possess a strong cross-functional skill set.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;&lt;strong&gt;Primary Responsibilities&lt;/strong&gt;&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;&#9;Work with the VP, Product Management in creating product strategy and roadmap for GSN’s social tournaments. &lt;br /&gt;&#10;&#9;Drive key elements of creativity and forward thinking within the strategy and execution of priority initiatives.&lt;br /&gt;&#10;&#9;Assess and integrate customer feedback, market trends, competition, and internal perspectives to determine new or enhanced product capabilities that positively impact our customer experience.&lt;br /&gt;&#10;&#9;Formulate business goals and articulate concise and accurate identification of product objectives and requirements.&lt;br /&gt;&#10;&#9;Work with external third parties to assess partnerships and licensing opportunities.&lt;br /&gt;&#10;&#9;Track performance of new features against usage and revenue data.&lt;br /&gt;&#10;&#9;Oversee user experience and performance metrics.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;&lt;strong&gt;Requirements&lt;/strong&gt;&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;&#9;5 years Product or Project Management experience working with an internet or software company&lt;br /&gt;&#10;&#9;Experience with, or a strong desire to be involved in, the online interactive entertainment industry and/or online games.&lt;br /&gt;&#10;&#9;Excellent organizational, time management and communication skills.&lt;br /&gt;&#10;&#9;Ability to handle multiple planned, and unplanned, projects, roles, and responsibilities.&lt;br /&gt;&#10;&#9;Extremely detail oriented&lt;br /&gt;&#10;&#9;Bachelor’s Degree&lt;br /&gt;&#10;&#9;Team player that does whatever it takes to succeed and works well with other areas of the company.&lt;br /&gt;&#10;&#9;Experience with agile software development is a plus&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Think you&amp;#8217;re a fit? Apply at Jobs@gsn.com&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.bostonpostmortem.org/jobboard/job/1639/product-manager-social-at-gsn-digital/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.bostonpostmortem.org/jobboard/job/1639/product-manager-social-at-gsn-digital/</link>
  <title>[full-time] Product Manager, Social  at GSN Digital</title>
  <dc:date>2013-04-18 18:44:16</dc:date>
 </item>
 <item rdf:about="http://www.bostonpostmortem.org/jobboard/job/1638/associate-copywriter-at-gsn-digital/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; Waltham, MA&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://careers.gsn.com&quot;&gt;http://careers.gsn.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;&lt;strong&gt;Position Summary&lt;/strong&gt;&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Want to work with cutting-edge animators and designers? Want to be the voice of our brand? &lt;span class=&quot;caps&quot;&gt;GSN&lt;/span&gt; Digital is looking for an Associate Copywriter to join the Creative Department.  &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Reporting to the Sr. Copywriter, the Associate Copywriter will be responsible for maintaining strong and consistent messaging across &lt;span class=&quot;caps&quot;&gt;GSN&lt;/span&gt; brands, including mobile, social and web formats.  Write weekly promotional emails, copy for special programming, and collateral for video game conferences. Put together onsite messaging for site updates, tours and product updates.  Write game rules, descriptions, promotional emails, tutorials, trivia questions, video scripts and more.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;&lt;strong&gt;Primary Responsibilities&lt;/strong&gt;&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;•&#9;Brainstorms with the Copywriter and other team members regarding campaign concepts.&lt;br /&gt;&#10;•&#9;Writes copy according to instruction provided by Copywriter.&lt;br /&gt;&#10;•&#9;Makes text corrections to creative materials.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;&lt;strong&gt;Required Skills and Experience&lt;/strong&gt;&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;•&#9;Up to 2 years of experience writing for consumer-facing websites and marketing collateral (emails, banners, onsite messaging).&lt;br /&gt;&#10;•&#9;Must be able to communicate creative vision to designers, product managers and marketing coordinators.&lt;br /&gt;&#10;•&#9;Bachelor’s Degree with concentration in writing&lt;br /&gt;&#10;•&#9;Must be proficient in Microsoft Word.&lt;br /&gt;&#10;•&#9;Self-starter willing to adapt in an entrepreneurial organization &lt;br /&gt;&#10;•&#9;Excellent organizational, time management and communication skills&lt;br /&gt;&#10;•&#9;Please provide writing samples along with resume&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Think you&amp;#8217;re a fit? Send your resume and writing samples to jobs@gsn.com&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.bostonpostmortem.org/jobboard/job/1638/associate-copywriter-at-gsn-digital/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.bostonpostmortem.org/jobboard/job/1638/associate-copywriter-at-gsn-digital/</link>
  <title>[full-time] Associate Copywriter  at GSN Digital</title>
  <dc:date>2013-04-18 18:41:59</dc:date>
 </item>
 <item rdf:about="http://www.bostonpostmortem.org/jobboard/job/1632/unity-c-game-programmer-at-owlchemy-labs-at-owlchemy-labs/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; Anywhere&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://owlchemylabs.com&quot;&gt;http://owlchemylabs.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;The fine folks at Owlchemy Labs, creators of absurdly polished games such as Snuggle Truck and Jack Lumber, are looking for a new scientist to help out with internal engineering efforts. The ideal dev has a deep knowledge of Unity and C#, with 2 or more years experience programming. Ideally, this person is self-motivated and excited to work on a variety of original games by Owlchemy Labs. We expect all of our game programmers to have a sense of game design and be able to spot fun when they see it. &lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Work may include:&#10; &amp;#8211; Gameplay programming of all kinds&#10; &amp;#8211; External integrations such as iOS GameCenter leaderboards, Android Flurry integration, PC/Mac Steam integration (Experience with Prime31 plugins is a plus!)&#10; &amp;#8211; Development for new, un-released platforms or input devices&#10; &amp;#8211; Game prototyping and/or proof-of-concept work&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;This is a paid position. Remote workers are welcome. Compensation is hourly and at competitive rates.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;Email Alex at info (-at-) owlchemylabs.com with portfolio!&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.bostonpostmortem.org/jobboard/job/1632/unity-c-game-programmer-at-owlchemy-labs-at-owlchemy-labs/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.bostonpostmortem.org/jobboard/job/1632/unity-c-game-programmer-at-owlchemy-labs-at-owlchemy-labs/</link>
  <title>[full-time] Unity C# Game Programmer at Owlchemy Labs at Owlchemy Labs</title>
  <dc:date>2013-04-13 01:45:52</dc:date>
 </item>
 <item rdf:about="http://www.bostonpostmortem.org/jobboard/job/1629/qa-engineer-at-muzzy-lane-software/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; Newburyport, MA&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://muzzylane.com&quot;&gt;http://muzzylane.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;Muzzy Lane is looking for a QA Engineer for a 3-6 month contract positon at our offices in Newburyport, MA. Position will be testing our Serious Games products. Requirements:&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;- Some QA or testing experience a big plus. &amp;#8211; Organized, able to develop and follow test plans, manage own work. &amp;#8211; Enough development chops to be able to handle some scripting. &amp;#8211; Spanish a big plus but not absolutely required&amp;#8230;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.bostonpostmortem.org/jobboard/job/1629/qa-engineer-at-muzzy-lane-software/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.bostonpostmortem.org/jobboard/job/1629/qa-engineer-at-muzzy-lane-software/</link>
  <title>[freelance] QA Engineer at Muzzy Lane Software</title>
  <dc:date>2013-04-09 13:31:01</dc:date>
 </item>
 <item rdf:about="http://www.bostonpostmortem.org/jobboard/job/1556/web-engineer-at-iracingcom-motorsport-simulations/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; Bedford, MA&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.iracing.com&quot;&gt;http://www.iracing.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;iRacing.com Motorsport Simulations, headquartered in Bedford, MA, was founded in September of 2004 by David Kaemmer, co-founder of Papyrus Racing Games, and John Henry, principal owner of the Boston Red Sox. iRacing.com’s mission is to create the world’s most authentic, most sophisticated, most accurate PC-based racing simulations and grow a new branch of motorsport through real-time, online competition – otherwise known as simracing.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;iRacing is looking to find a talented web engineer to join the team who has&lt;br /&gt;&#10;three to five years of experience working with Javascript, including &lt;span class=&quot;caps&quot;&gt;DOM&lt;/span&gt; manipulation, &lt;span class=&quot;caps&quot;&gt;AJAX&lt;/span&gt;, &lt;span class=&quot;caps&quot;&gt;XML&lt;/span&gt; (and/or &lt;span class=&quot;caps&quot;&gt;JSON&lt;/span&gt;), &lt;span class=&quot;caps&quot;&gt;DHTML&lt;/span&gt;, and &lt;span class=&quot;caps&quot;&gt;CSS&lt;/span&gt;. Knowledge of compatibility issues between IE, Firefox, and &lt;span class=&quot;caps&quot;&gt;AOL&lt;/span&gt; browsers. Familiarity with &lt;span class=&quot;caps&quot;&gt;IBM&lt;/span&gt; Websphere, Java, &lt;span class=&quot;caps&quot;&gt;PHP&lt;/span&gt;, and &lt;span class=&quot;caps&quot;&gt;SQL&lt;/span&gt; is a plus.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;All positions require the ability and willingness to adapt to our style and high standards, deliver work on schedule, and work well under pressure.&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.bostonpostmortem.org/jobboard/job/1556/web-engineer-at-iracingcom-motorsport-simulations/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.bostonpostmortem.org/jobboard/job/1556/web-engineer-at-iracingcom-motorsport-simulations/</link>
  <title>[full-time] Web Engineer at iRacing.com Motorsport Simulations</title>
  <dc:date>2013-03-08 13:47:33</dc:date>
 </item>
 <item rdf:about="http://www.bostonpostmortem.org/jobboard/job/1555/software-engineer-at-iracingcom-motorsport-simulations/">
  <description>&lt;strong&gt;Location:&lt;/strong&gt; Bedford, MA&lt;br /&gt;&lt;strong&gt;URL:&lt;/strong&gt; &lt;a href=&quot;http://www.iracing.com&quot;&gt;http://www.iracing.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Description:&lt;/strong&gt;&lt;br /&gt;&#9;&lt;p&gt;iRacing.com Motorsport Simulations, headquartered in Bedford, MA, was founded in September of 2004 by David Kaemmer, co-founder of Papyrus Racing Games, and John Henry, principal owner of the Boston Red Sox. iRacing.com’s mission is to create the world’s most authentic, most sophisticated, most accurate PC-based racing simulations and grow a new branch of motorsport through real-time, online competition – otherwise known as simracing.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;iRacing is looking to find a talented software engineer to join the team who has&lt;br /&gt;&#10;a minimum of five years of C/C++ programming experience, preferably in a PC/Win32 environment. Experience with DirectX 9 a plus. Solid background in math, and experience with audio engineering/effects also helpful.&lt;/p&gt;&#10;&#10;&#9;&lt;p&gt;All positions require the ability and willingness to adapt to our style and high standards, deliver work on schedule, and work well under pressure.&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://www.bostonpostmortem.org/jobboard/job/1555/software-engineer-at-iracingcom-motorsport-simulations/&quot;&gt;Apply to this job&lt;/a&gt;&lt;br /&gt;</description>
  <link>http://www.bostonpostmortem.org/jobboard/job/1555/software-engineer-at-iracingcom-motorsport-simulations/</link>
  <title>[full-time] Software Engineer at iRacing.com Motorsport Simulations</title>
  <dc:date>2013-03-08 13:45:04</dc:date>
 </item>
</rdf:RDF>