Pedaling With A Pegasus: VirZOOM & The Challenges Of VR Locomotion

September 12, 2016

  Hey everyone. This month’s Boston Post Mortem will actually take place in a new location!! We will meet on Wednesday, September 21st, from 7pm to 10pm at Warehouse Bar & Grille (located at 40 Broad St., Boston MA, 02109). Warehouse will be our new current location for Boston Post Mortem, not Monroe Restaurant, as […]

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August Meeting – Game Dev Community BBQ Potluck!

August 5, 2016

This month’s Boston Post Mortem will take place in a Boston game dev community BBQ! We are thrilled to work alongside Women in Games Boston and Boston Playcrafting in organizing another BBQ event for local game developers. The BBQ will be held on Sunday, August 28th from 12pm to 5pm at Rogers Street Park, located […]

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July Meeting – “Through the Portal and Back: Designing VR Experiences for Public Spaces”

July 2, 2016

(Recording of the presentation can also be found on our YouTube channel) This month’s Boston Post Mortem is Tuesday, July 12th at Monroe in Cambridge and will begin at 7:00pm; talk begins at 8:00pm. Our presentation this month is: “Through the Portal and Back: Designing VR Experiences for Public Spaces”. Mike Mandel, Jeff Hesser, and Dare Matheson form a group named Secret Portal […]

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June Meeting – “Get Schooled: Deciding if a Games Education is Right for You”

June 1, 2016

(Recording of the presentation can also be found on our YouTube channel) This month’s Boston Post Mortem is Wednesday, June 8th at Monroe in Cambridge and will begin at 7:00pm; talk begins at 8:00pm. Our presentation this month is, “Get Schooled: Deciding if a Games Education is Right for You”. This panel tackles the big question: How can I make games for a living? […]

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April Meeting – Pre-PAX Made in MA Party!

April 8, 2016

This month’s Boston Post Mortem is Thursday, April 21st at the Microsoft NERD Center in Cambridge and will begin at 5:30pm and run until 9:00pm. Mass DiGI Presents: “The 2016 Pre-PAX East Made in MA Party!” MassDiGI would like to welcome all to the annual Pre-PAX East Made in MA Party! Join friends from across the street or across the world […]

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March Meeting – “Getting the Most Out of GDC”

March 5, 2016

(Recording of the presentation can also be found on our YouTube channel) This month’s Boston Post Mortem is Wednesday, March 9th at Monroe in Cambridge and will begin at 7:00pm; talk begins at 8:00pm. IGDA Boston Presents: “Getting the Most out of the Game Developers Conference!” Just one more week until most of the Boston Post Mortem board heads to San Francisco for […]

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February Meeting – “People, Process and Product: a Panel Discussion on Game Production”

February 10, 2016

  (Recording of the presentation can also be found on our YouTube channel) This month’s Boston Post Mortem is Tuesday, February 16th at Monroe in Cambridge and will begin at 7:00pm; talk begins at 8:00pm. Our presentation this month is, “People, Process, and Product: a Panel Discussion on Game Production”. Game development is a complex endeavour that at its core will always be about […]

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January Meeting – Forest Handford on “Emotion Enabling Games”

January 15, 2016

This month’s Boston Post Mortem is Wednesday, January 20th at Naga in Cambridge and will begin at 7:00pm. Our speaker this month is Forest Handford, who will be giving a talk about: ‘Emotion Enabling Games’: Games can evoke a strong emotional response in people, but what if games could have an emotional response to people?  There are techniques today that allow video […]

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December Meeting – Scott Crabtree: Workshop on “The Science of Being Happy and Productive at Work” – Early Start 6:00PM

December 8, 2015

This month’s Boston Post Mortem is Thursday, December 17th at Naga in Cambridge and will begin at 6:00pm; talk begins at 7:00pm. We are excited to welcome back Scott Crabtree of Happy Brain Science, who will be giving a talk about: ‘The Science of Being Happy and Productive at Work’. When Scott joined us previously his talk was a hit, and we are excited to welcome him back! […]

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November Meeting – Panel on “Breaking Into Game Development: From Concept to Completion”

November 11, 2015

(Recording of this presentation can also be found on our YouTube channel) This month’s Boston Post Mortem is Tuesday, November 17th at Naga in Cambridge and will begin at 7:00pm; talk begins at 8:00pm. Our presentation this month is, “Breaking Into Game Development: From Concept to Completion”. Game development is not only a beloved pastime, but a global, multi-billion dollar industry that heavily relies […]

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