August Meeting – First Annual Summer BBQ

August 6, 2013

We’re pleased to announce the first Boston Post Mortem (BPM) Summer BBQ! Come join us for a feast with your favorite developer friends. First Annual Summer BBQ: Please register on our Eventbrite for the event: http://bpmbbq.eventbrite.com/ Date: Wednesday, August 21st 2013 Time: 6pm-9pm Place: 150 Cambridge Park Drive The event is taking place in the grassy field […]

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July Meeting – Anzovin Studio – Character Rigging Tools

July 10, 2013

Hi everyone, This month’s Boston Post Mortem is Tuesday, July 16th at 7pm at The Skellig in Waltham. Our presentation this month will be by Raf Anzovin and Tagore Smith of Anzovin Studio,who will be giving a post mortem of the development of their character rigging tools, as well as a live demonstration. Anzovin Studio demos two new […]

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Games for Health Conference 2013

June 19, 2013

On June 27, 2013 Games for Health 2013 takes place at the Back Bay Event’s Center in Boston, MA. Boston Post Mortem members and local Boston game developers are invited to join a limited portion of the entire conference for free as guests of The Games for Health Project. You can RSVP to attend the […]

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Boston AAUGA June Meeting

June 17, 2013

AAUGA Meeting  FRIDAY, June 21st, 2013, 6:30 – 8:30 PM Location: Neoscape, 23 Drydock Avenue, 5th Floor, Boston MA (Easy access via the Silver Line! Take the SL2 Silver Line to the “21 Dry Dock Ave” stop. Garage and metered street parking also available.) Agenda:   6:30: Meet and greet, pizza   7:00: Caustic Graphics […]

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June Meeting – Seth Sivak – Building an Indie Studio: the Transition from Zynga to Proletariat

June 4, 2013

Hi everyone, This month’s Boston Post Mortem is Tuesday, June 11th at 7pm at The Skellig in Waltham. Our presentation this month will be by Seth Sivak of Proletariat Inc., who will be giving a post mortem on ‘Building an Indie Studio: the Transition from Zynga to Proletariat’. Most developers have thought about going indie. […]

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May Meeting – DB Cooper – Directing Dialogue and Performing Exertion Sounds

May 14, 2013

This month’s Boston Post Mortem is THIS WEEK, WEDNESDAY, May 15th at 7pm at The Skellig in Waltham. Our presentation this month will be by D.B. Cooper, who will be giving two audio talks, one on directing dialogue and another on performing exertion sounds: The Slick Tricks for Dialogue Directing: We will examine the 8 […]

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April Meeting – Disruptor Beam – Game of Thrones Ascent

April 9, 2013

This month’s Boston Post Mortem is next week, TUESDAY, April 16th at 7pm at The Skellig in Waltham. Our presentation this month will be by Jon Radoff, Tim Crosby, and Rich Gallup from Disruptor Beam, who will be taking the stage to deliver a postmortem on Game of Thrones Ascent: Disruptor Beam will present a […]

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April 2013 Boston Unity Group Meeting

April 9, 2013

The next Boston Unity Group meeting is happening Tuesday, April 16th. Hey Boston Area Game Developers! Announcing our April 2013 BUG Meeting! Come by, grab some food and drink, and meet other Unity devs, designers, artists, and Boston game industry folk. Mickey from Applifier will be giving us a rundown of EveryPlay, the mobile replay […]

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February Meeting – Jonathon Myers – Narrative in Games

February 6, 2013

This month’s Boston Post Mortem is next week, Wednesday, February 13th at 7pm at The Skellig in Waltham. Our presentation this month will be by Jonathon Myers, who will be taking the stage to deliver a talk on narrative in games: An Ounce of Prevention – Narrative and Process If implemented well, the narrative elements […]

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January Meeting – Tom Lin – Shoot Many Robots

January 2, 2013

This month’s Boston Post Mortem is next week, TUESDAY, January 8th at 7pm at The Skellig in Waltham. Our presentation this month will be by Tom Lin from Demiurge Studios, who will be taking the stage to deliver a postmortem on Shoot Many Robots: Demiurge Studios has been in business for over ten years, mostly […]

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