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Latest jobs http://www.bostonpostmortem.org:443/jobboard/ Boston Post Mortem Jobs 09-05-2021 <strong>Location:</strong> Boston, MA<br /><strong>URL:</strong> <a href="http://neu.peopleadmin.com/postings/53475">http://neu.peopleadmin.com/postings/53475</a><br /><br /><strong>Description:</strong><br /> <p>Apply online at neu.peopleadmin.com/postings/53475</p> <p>The Department of Art + Design in the College of Arts, Media and Design, invites applications for a one-year visiting appointment as a Lecturer, Assistant, or Associate Teaching Professor in Animation. We seek candidates with a record of excellent creative practice, innovative pedagogy, significant exhibited and/or published work and relevant teaching experience in Animation. Candidates should demonstrate a strong interest in and capacity for delivering courses in our undergraduate Animation Concentration.</p> <p>Context<br /> This teaching position entails instructing, coaching and preparing students studying Animation and working with faculty across the College of Arts, Media and Design and Northeastern University to improve the relevance, rigor and quality of outcomes in our offerings. This faculty position will entail a 3+3 course load and limited service obligations. The position is for one year.</p> <p>Qualifications<br /> Candidates must have an <span class="caps">MFA</span> or terminal degree in a field relevant to Animation. The candidate must have a professional practice that will inform and advance the field through creative production, experimentation, and professional collaboration. Evidence of a high level of creative production and accomplishment is expected. Candidates will ideally have experience teaching at entry and undergraduate levels of study.</p> <p>The candidate must be able to teach using professional tools, and demonstrate proficiency and/or professional experience in the following techniques: 3D digital animation, modeling, texturing, rigging, and lighting. It is expected that the successful candidate will continue to make work, develop their practice and offer new skills to students in an evolving program of experimentation and innovation. Applicants with industry experience and professional accomplishment in one or more of the following areas of animation: data visualization, cinema, television, game production, character development, 3D modeling, 3D animation, visual effects, illustration, motion capture tools, editing techniques or project development and management are preferred.</p><br /><br /><a href="http://www.bostonpostmortem.org:443/jobboard/job/3191/animation-visiting-lecturer-assistant-or-associate-teaching-professor-at-northeastern-university-boston-ma/">Apply to this job</a><br /> http://www.bostonpostmortem.org:443/jobboard/job/3191/animation-visiting-lecturer-assistant-or-associate-teaching-professor-at-northeastern-university-boston-ma/ [full-time] Animation: Visiting Lecturer, Assistant or Associate Teaching Professor at Northeastern University, Boston MA 2018-03-19 18:56:52 <strong>Location:</strong> Anywhere<br /><strong>URL:</strong> <a href="http://girlsmakegames.com/">http://girlsmakegames.com/</a><br /><br /><strong>Description:</strong><br /> <p>Girls Make Games is a series of international summer camps, workshops and game jams designed to inspire the next generation of designers, creators, and engineers run by LearnDistrict, an educational company based in San Jose, CA.</p> <p>We are currently offering a Fellowship Program for people interested in or studying game design and development and would love to have people passionate about the game development industry apply! </p> <p>Apply for the Girls Make Games Fellowship Program <br /> The Girls Make Games Fellowship Program provides participants an insider’s view of the industry, an opportunity to teach game development by mentoring kids at game development studios, and access to unique networking and coaching opportunities. </p> <p><span class="caps">GMG</span> Fellows spend 3 weeks running / teaching at <span class="caps">GMG</span> summer camps and attend mentorship events hosted by <span class="caps">GMG</span>. The program culminates in a 2-day event designed and delivered by partners such as Google Play, PlayStation, and Xbox. </p> <p>Program Details:<br /> • Program Dates: July 9-30, 2018<br /> • Locations: San Francisco Bay Area, Seattle, Boston, and more! See full list of camp locations here<br /> • Application deadline: Friday, June 1, 2018. Limited spots, awarded on a rolling basis.</p> <p>Perks:<br /> • Free <span class="caps">GDC</span> Conference + Summits Pass for 2019. Learn more about <span class="caps">GDC</span> here.<br /> • Stipend (exact amount <span class="caps">TBA</span>)<br /> • Fellows-only networking events at partner companies such as Xbox, Google, and PlayStation. Events include: meeting with company leaders, mentorship opportunities, site guided tours, product demos, networking with employees and training on best-practices when seeking employment in the industry.<br /> • Housing/travel accommodations subject to program sponsorship. *Please don&#8217;t let your geographic location discourage you from applying. We&#8217;re committed to providing career opportunities to aspiring game devs around the world!</p> <p>For more information, please apply here: http://girlsmakegames.com/fellowshipapplication.html </p><br /><br /><a href="http://www.bostonpostmortem.org:443/jobboard/job/3190/girls-make-games-fellowship-program-at-girls-make-games/">Apply to this job</a><br /> http://www.bostonpostmortem.org:443/jobboard/job/3190/girls-make-games-fellowship-program-at-girls-make-games/ [full-time] Girls Make Games Fellowship Program at Girls Make Games 2018-03-15 14:56:51 <strong>Location:</strong> Cambridge, MA<br /><strong>URL:</strong> <a href="http://zapdot.com">http://zapdot.com</a><br /><br /><strong>Description:</strong><br /> <p><a href="https://zapdot.com">Zapdot</a> is currently accepting applications for an entry-level hybrid QA/Production role.</p> <p>Your responsibilities would include:</p> <ul> <li>Verification of features against documentation.</li> <li>Developing and maintaining a comprehensive Build Verification Test throughout development.</li> <li>Task entry and management throughout the product lifecycle.</li> <li>Communication between our team and our development partners.</li> </ul> <ul> <li>Ongoing bug testing and reporting.</li> </ul> <p>Qualified applicants should demonstrate excellent communication skills, both written and verbal, as well as a strong attention to detail. Experience in a product development environment is a bonus.</p> <p>Zapdot is always on the lookout to add diverse, passionate individuals to the team. We cultivate an environment that supports career growth with challenges and responsibilities to match everyone’s interests. Deadlines are scheduled in a way that prioritize the team’s physical and mental wellbeing. There are some great perks too &#8212; including a generous time-off policy and an annual hardware/software stipend.</p> <p>This is a full-time paid position with benefits.</p> <p>To apply, please send your resume/portfolio to <a href="mailto:hello@zapdot.com">hello@zapdot.com</a>.</p><br /><br /><a href="http://www.bostonpostmortem.org:443/jobboard/job/3188/qa-tester-associate-producer-at-zapdot/">Apply to this job</a><br /> http://www.bostonpostmortem.org:443/jobboard/job/3188/qa-tester-associate-producer-at-zapdot/ [full-time] QA Tester / Associate Producer at Zapdot 2018-02-09 20:46:18 <strong>Location:</strong> Cambridge, MA<br /><strong>URL:</strong> <a href="http://demiurgestudios.com">http://demiurgestudios.com</a><br /><br /><strong>Description:</strong><br /> <p>Ok, so characters are cool and environments are pretty but the <span class="caps">REAL</span> star of the show today is interface, graphic design, buttons, feedback, and user experience. Have you looked at your phone, people??</p> <p>Does this sound like you? <ul> <li>You&#8217;ve obsessed over Iron Man&#8217;s <span class="caps">HUD</span> &#8211; is that thing even usable?</li> <li>You&#8217;ve designed websites, flyers, presentations. Presenting information clearly cuts across all media.</li> <li>Font geek. You have an opinion on Helvetica.</li> </ul> <ul> <li>You love games &#8211; especially digital. You&#8217;re always playing new mobile games, console games, steam.</li> </ul></p> <p>This is the chance you&#8217;ve been waiting for &#8211; an opportunity to help ship a game with a legit game company. Oh, and you&#8217;ll help to bring a very well-known, well-loved IP to life. Sound interesting?</p> <p>Demiurge Studios is seeking candidates for paid art internships in our Cambridge, MA office. We&#8217;re looking for a talented UI artist to design and implement screen flows and UI elements, working directly with art directors and designers to refine & expand upon the look of our game. Along the way you&#8217;ll probably get asked to make icons, marketing art, splash screen, whatever!</p> <p><strong>Primary Responsibilities</strong> <ul> <li>Work with UX/UI Lead on our upcoming mobile game</li> <li>Work with designers to create/refine screen layouts and screen flows</li> <li>Use Photoshop to create beautiful, functional pieces of UI art that match our existing art style</li> </ul> <ul> <li>Use Adobe Animate/Flash to implement UI art into game screens</li> </ul></p> <p><strong>Qualifications</strong> <ul> <li>Demonstrated ability to create high quality UI art that adheres to our project style</li> <li>Advanced knowledge of Photoshop</li> <li>Experience with Adobe Animate/Flash</li> <li>Avid consumer of mobile games and apps</li> <li>Local to eastern Massachusetts</li> </ul> <ul> <li>Applicants must be currently authorized to work in the United States on a full-time basis</li> </ul></p> <p><strong>Preference to Applicants with</strong> <ul> <li>Portfolio that highlights drawing and illustration ability, in UI and otherwise</li> <li>Prior experience working in games industry or on independent games projects</li> <li>Shipped titles</li> <li>Samples of information design in other media &#8211; websites, etc.</li> </ul> <ul> <li>Outside interests!</li> </ul></p> <p>Creating games is our passion. Founded in 2002 and acquired in 2015 by <span class="caps">SEGA</span> Networks, we bring years of expertise to our projects. Our developers build fun, accessible mobile games like our hit title, Marvel Puzzle Quest. Based in Cambridge, MA, Demiurge has contributed to titles such as Bioshock, Rock Band, and Mass Effect.</p> <p><a href="https://jobs.lever.co/demiurgestudios/37f2817e-55e3-4d7c-ab36-8c12e7b0ec36/apply?lever-source=BostonPostMortem"><span class="caps">APPLY</span> AT <span class="caps">THIS</span> LINK!</a></p><br /><br /><a href="http://www.bostonpostmortem.org:443/jobboard/job/3187/ui-art-intern-at-demiurge-studios/">Apply to this job</a><br /> http://www.bostonpostmortem.org:443/jobboard/job/3187/ui-art-intern-at-demiurge-studios/ [full-time] UI Art Intern at Demiurge Studios 2018-02-07 12:01:08 <strong>Location:</strong> Worcester, MA<br /><strong>URL:</strong> <a href="http://www.massdig.org">http://www.massdig.org</a><br /><br /><strong>Description:</strong><br /> <p>The 2018 MassDiGI Summer Innovation Program (<span class="caps">SIP</span>) is a twelve-week internship program that includes the mentoring, guidance, housing, stipends and game development tools to help college and university student teams finalize an original digital game and prepare it for launch.</p> <p>+ A chance to work on a game prototype from the ground up<br /> + Work with a team of students to help create the next big hit<br /> + Industry mentors to help guide you<br /> + A free place to live and a stipend</p> <p>This is not just another internship but a chance to hold the fate of a game in your hands. There are mentors and faculty to help you – but in the end it is up to your team to build a successful game.</p> <p>Visit http://www.massdigi.org/programs-services/summer-innovation-program/ for more information or to apply visit https://goo.gl/forms/wnMeTMupmd6mQ9pk2. </p> <p>The application period will close March 21, 2018. Successful applicants will be informed on or before March 30, 2018. SIP18 runs from May 15 to August 12, 2018. Please read the FAQ’s before applying.</p><br /><br /><a href="http://www.bostonpostmortem.org:443/jobboard/job/3186/massdigi-sip18-internships-at-massdigi/">Apply to this job</a><br /> http://www.bostonpostmortem.org:443/jobboard/job/3186/massdigi-sip18-internships-at-massdigi/ [full-time] MassDiGI SIP18 Internships at MassDiGI 2018-02-05 09:39:32 <strong>Location:</strong> Boston, MA<br /><strong>URL:</strong> <a href="http://stormflaggames.com/join/">http://stormflaggames.com/join/</a><br /><br /><strong>Description:</strong><br /> <p>Ever thought of entering the games industry or of joining a small company where your work can really make an impact? If you are a great coder with a passion for delivering amazing player experiences, Storm Flag may be the place for you!</p> <p>Storm Flag Games is a new independent game studio founded by a close-knit group of industry veterans. We&#8217;re committed to making great real-time multiplayer games, the kind that make you get your friends to join too. </p> <p>Storm Flag is looking for a game engineer to join our growing team. We are building tech to make games that run well on all web and mobile platforms. As a game engineer you will help with the development and architecture of diverse systems and components related to gameplay, ui, network, graphics and social features. This is a full-time position but some flex time may be possible. Our office is located in Chinatown, a few blocks from South Station.</p> <p>If you’re excited about joining a small and growing team and making awesome games, please get in touch!</p><br /><br /><a href="http://www.bostonpostmortem.org:443/jobboard/job/3185/game-engineer-at-storm-flag-inc/">Apply to this job</a><br /> http://www.bostonpostmortem.org:443/jobboard/job/3185/game-engineer-at-storm-flag-inc/ [full-time] Game Engineer at Storm Flag Inc. 2018-02-01 09:48:55 <strong>Location:</strong> Boston, MA<br /><strong>URL:</strong> <a href="http://triviuminteractive.com">http://triviuminteractive.com</a><br /><br /><strong>Description:</strong><br /> <p><strong><em>Who Should Apply</em></strong></p> <p>Are you a highly detailed and organized individual who is interested in experiential and multimedia/interactive design? If so, we’d love to talk to you about a production coordinator position. We work with museums, visitor centers, and corporations to tell stories through interactive exhibit experiences.</p> <p>Our ideal candidate is a self-starter who loves to tackle difficult challenges, has experience running internal teams, and is passionate about organization.</p> <p><strong><em>The Position</em></strong></p> <p>We are looking for support in the areas of general project coordination and asset management. You must be able to work on more than one project at once, be extremely detail oriented (you should basically love spreadsheets and checking things off), have good communication skills, and be able to write a coherent email. You would be tasked with running weekly sprints and making sure developers and designers get the assets they need to be successful.</p> <p>Duties likely include but are not limited to: tracking down correctly formatted assets,locating existing assets or contacting owner for image/footage rights, creating weekly scrum lists for multiple projects, and ensuring team members are aware of their weekly tasks. Must be able to think outside of the box and identify roadblocks to team progress.</p> <p><strong><em>The Details</em></strong></p> <p>Training in agile software development is a definite plus, as is prior experience with internal management. We work with Google Drive and Calendar, Dropbox, and Slack on a dailybasis. Ideally, you have familiarity with these, Adobe Creative Cloud, and Jira (or similar). Also positives: knowledge of rights and reproductions, sound effects/image/footage research, and/or any and all spreadsheet shortcuts.</p> <p>Trivium Interactive is located in downtown Boston.</p> <p><strong><em>Contact</em></strong></p> <p>Please email info@triviuminteractive.com with your cover letter and resume. We look forward to seeing your application!</p><br /><br /><a href="http://www.bostonpostmortem.org:443/jobboard/job/3184/production-coordinator-at-trivium-interactive-llc/">Apply to this job</a><br /> http://www.bostonpostmortem.org:443/jobboard/job/3184/production-coordinator-at-trivium-interactive-llc/ [full-time] Production Coordinator at Trivium Interactive LLC 2018-02-01 07:22:06 <strong>Location:</strong> Boston, MA<br /><strong>URL:</strong> <a href="http://www.biostreamtech.com">http://www.biostreamtech.com</a><br /><br /><strong>Description:</strong><br /> <p>BioStream Technologies is a startup that believes the field of medicine is entering a new era in which electronic assessments and interventions will revolutionize the way that mental disorders are diagnosed and treated. We are a small team committed to this vision, and we are channeling our passion for technology and social impact into making it a reality.</p> <p>To date, BioStream has developed a prototype of a video game therapy to help children on the autism spectrum improve their social skills. We have also built a research platform that collects players’ physiological and behavioral data and enables the game to make adjustments in real-time based on that data. We have deployed the game in a clinical setting and in classrooms with encouraging results. </p> <p>BioStream is seeking a part-time Technical Character Artist in the Boston, MA, Wilmington, DE, or Philadelphia, PA areas to help lead development of our video game therapy moving forward. The technical character artist will be a key member of our technical team at an important time in our growth. We are seeking someone who is highly talented and excited to engage in next-generation science-based video game development with a focus on achieving widespread social good. If this sounds like you, come join us, grow with us, and help us take our video game therapy to the next level.</p> <p><strong>Responsibilities:</strong><br /> As a Technical Character Artist, you will be responsible for taking ownership over BioStream’s existing character assets by creating new animations for those characters and making adjustments to the existing models, rigs, emotional expressions, and animations on an ongoing basis (as needed). Much of this work is expected to be focused on the characters’ faces. You will also be responsible for lip syncing new character dialogue and making adjustments to existing lip sync clips. Over time, you may also be responsible for modeling, rigging, and animating new characters. You will collaborate closely with other members of the technical team to ensure smooth incorporation of the character assets into the project and to align on specifications and timelines, including via the use of issue tracking software.</p> <p><strong>Requirements:</strong><br /> <em>Experience and technical skills:</em><br /> • Experience with modeling, rigging, and animating in Maya<br /> • Specific experience with facial modeling and blendshape animation<br /> • Comfort with Unity Mecanim<br /> • General familiarity with Unity Editor<br /> • Specific experience with lip syncing (preferred)</p> <p><em>Personal characteristics:</em><br /> • Enthusiasm for contributing to the development of fun, engaging, impactful video games<br /> • Readiness to take comprehensive ownership of existing character assets<br /> • Ability to meet strict deadlines<br /> • Comfort working in a fast-paced, entrepreneurial environment<br /> • Excellent organizational and communication skills</p> <p><strong>Compensation:</strong><br /> Compensation offered will be competitive and commensurate with experience.</p> <p><strong>Application:</strong><br /> If you are interested in this position, please email the items listed below to info@biostreamtech.com:</p> <p>1. Brief cover letter/email answering the following two questions: (A) Why are you interested in this position? (B) Why do you think you are a strong fit for the position requirements?<br /> 2. Resume</p><br /><br /><a href="http://www.bostonpostmortem.org:443/jobboard/job/3183/technical-character-artist-at-biostream-technologies-llc/">Apply to this job</a><br /> http://www.bostonpostmortem.org:443/jobboard/job/3183/technical-character-artist-at-biostream-technologies-llc/ [part-time] Technical Character Artist at BioStream Technologies, LLC 2018-01-22 10:58:56 <strong>Location:</strong> Norwood, MA<br /><strong>Description:</strong><br /> <p><span class="caps">BPI</span> is an award-winning designer, developer and integrator of multi-media exhibits and other interactive experiences. We specialize in media design and production for museums, visitor centers, sports venues and retail environments. We develop interactive applications, as well as produce films, audio, and immersive theaters. We love to build interactions with physical components, multiple screens, and unusual interfaces. We work closely with design firms and exhibit fabricators, as well as, directly with our end clients to execute unique, creative projects.</p> <p>We are seeking a seasoned Interactive Digital Project Manager to deliver our nationwide projects according to our clients’ vision. You will work on a variety of projects across multiple mediums, including interactive installations for world-class organizations. You will be responsible for developing strong client relationships, coordinating internal teams, and delivering high quality products.</p> The Interactive Digital Project Manager will be responsible to: <p>• Guide digital projects from kick-off to launch <br /> • Effectively manage and coordinate all information and work related to projects including project schedules, task assignment, issue tracking, and agenda development<br /> • Define project scope and develop estimates with team members<br /> • Run project team meetings and associated work sessions;<br /> • Effectively track and manage budgets;<br /> • Proactively manage changes in project scope, identify potential risk issues and devise and implement contingency plans;<br /> • Facilitate collaboration of the project team.<br /> • Build strong relationships with clients.<br /> • Coordinate teams of designers and developers and ensure project success<br /> • Lead project status meetings and updates with internal teams and clients<br /> • Contribute ideas to projects</p> <p>The skills and experience we are looking for include:</p> <p>• Bachelor’s degree required<br /> • Minimum 5 years of relevant professional experience <br /> • Experience in interactive software development <br /> • Knowledge of project management software, systems, and procedures<br /> • Understanding and eye for design<br /> • Knowledge of best practices in interactive design and development<br /> • Effective verbal and written communication skills<br /> • Self starter, proactive with sense of urgency<br /> • Relationship builder<br /> • Strong problem solving skills and ability to find solutions and remove barriers to progress<br /> • Excellent time management and multi-tasking skills; ability to prioritize and effectively manage multiple assignments simultaneously<br /> • Demonstrated ability to quickly adapt to shifting priorities, demands and timelines<br /> • Conflict resolution skills<br /> • <span class="caps">PMP</span> Certification strongly preferred<br /> • Must have work authorization to work in the United States</p> <p>This is a contract position. Nice offices, relaxed dress code. </p> <p>Please submit your resume to careers@bostonproductions.com. <br /> <span class="caps">BPI</span> is an Equal Opportunity employer</p><br /><br /><a href="http://www.bostonpostmortem.org:443/jobboard/job/3181/interactive-digital-project-manager-at-boston-productions-inc-bpi/">Apply to this job</a><br /> http://www.bostonpostmortem.org:443/jobboard/job/3181/interactive-digital-project-manager-at-boston-productions-inc-bpi/ [full-time] Interactive Digital Project Manager at Boston Productions, Inc (BPI) 2018-01-12 06:55:46 <strong>Location:</strong> Boston, MA<br /><strong>URL:</strong> <a href="http://www.fablevisionstudios.com">http://www.fablevisionstudios.com</a><br /><br /><strong>Description:</strong><br /> <p>FableVision Studios (http://www.fablevisionstudios.com/) creates award-winning websites, games, animated films, museum kiosks, and apps. Our media, storytelling, and technology solutions allows us to collaborate with publishers, broadcasters, museums, research groups, foundations, and educational institutions. FableVision is dedicated to helping all learners reach their full potential and to telling “stories that matter, stories that move.”</p> <p>We currently have opportunities for freelance developers specializing in HTML5, Unity, and .<span class="caps">NET</span></p> <p>Freelance HTML5 Developer skills:<br /> + Strong HTML5 skills<br /> + Experience with interactive / game projects<br /> + Experience with AngularJS a plus<br /> + Experience with databases and back-end architecture / integration a plus<br /> + Interest in education a plus<br /> + Availability January &#8211; March 2018 with the potential for extension</p> <p>Unity Developer skills:<br /> + Strong Unity skills<br /> + Experience with games<br /> + Good problem solving skills<br /> + Experience with databases and back-end architecture / integration a plus<br /> + Interest in education a plus<br /> + Availability January &#8211; March 2018 with the potential for extension</p> <p>.<span class="caps">NET</span> Developer skills:<br /> + Strong .<span class="caps">NET</span> skills<br /> + Experience with databases<br /> + Experience with back-end architecture<br /> + Experience with registration and login systems<br /> + Experience with analytics<br /> + Experience with games a plus<br /> + Interest in education a plus<br /> + Availability January &#8211; April 2018 with the potential for extension</p><br /><br /><a href="http://www.bostonpostmortem.org:443/jobboard/job/3176/freelance-game-developers-at-fablevision-html5-unity-net-at-fablevision/">Apply to this job</a><br /> http://www.bostonpostmortem.org:443/jobboard/job/3176/freelance-game-developers-at-fablevision-html5-unity-net-at-fablevision/ [freelance] Freelance Game Developers at FableVision (HTML5, Unity, .NET) at FableVision 2017-12-23 10:20:18