This month’s Boston Post Mortem is STILL next week, Tuesday, May 8th at 7pm at The Skellig in Waltham.

Unfortunately, due to a scheduling conflict, Seth Sivak will not be speaking this month. (We plan on having him for a future month!)

Instead, we are featuring a talk by Geoff Pitsch of Harmonix:

An Overview of Network Game Programming

Speaker: Geoff Pitsch (@FatherOctopus on Twitter), Software Engineer, Harmonix

Making networked games is hard, and we frequently overlook why it is hard and the myriad problems one may encounter during development.  This talk presents a big-picture analysis of strategies for engineers and designers to consider when making a game with network functionality.

Our apologies for any inconvenience or discomfort this may cause!

Logistics:

Tuesday, May 8th
7pm @ The Skellig, Waltham
Directions: http://www.bostonpostmortem.org/directions/

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MIT’s Business in Gaming Conference (aka “MITBiG“) will be held this Thursday (aka “PAX Eve”) at MIT’s Tang Center (aka “E-51“, a stone’s throw from the MS NERD Center).    The event will run 8:30am to 4pm, ending comfortably before the pre-PAX party rush.

This year’s agenda features a keynote by Take Two’s Strauss Zelnick, and four panels:

  • Marketing, Branding, and IP in a Digital Age
  • Corporate Finance and M&A in the Gaming Industry
  • Project Management: Avoiding Burnout in Creative Staff
  • Managing Start-ups

And also breakfast & lunch.  Check out the speaker roster.

Full info at www.MITBiG.com

There are a limited number of free-registration invites available, with preference given to indie developers and students.  Send your request to Jorge Desormeaux <jdesormeaux@gmail.com>

 

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Hokra Tournament at GAMBIT – Friday April 6

April 2, 2012

The following is from our friends at the Singapore-MIT GAMBIT Game Lab: Hello Friends of GAMBIT! This Friday we are hosting a very special game tournament, playing my new favorite indie hit Hokra! We are very lucky to have Ramiro Corbetta, the game’s designer coming to deliver a talk about the “sportification” of Indie games [...]

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Mass. DiGi Game Challenge

March 29, 2012

The Massachusetts Digital Games Institute is partnering with 3D Stimulus day at the Microsoft NERD Center for the MassDiGI Game Challenge.

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April 2012 BUG: United for 3D Stimulus and Game Development

March 29, 2012

Event Date – Saturday, April 14, 2012 Event Time – 9:00 AM to 4:00 PM (ET) Event Location – Microsoft NERD Center, One Memorial Drive, Cambridge, MA Event Audience – Developers, artists, Unity experts and newbies alike We’d like to invite you to our next Boston Unity Group Meetup! This is super special All-Day Event [...]

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Reception: Art Out of the Game – April 4th

March 22, 2012

ART OUT OF THE GAME Art by Video Game Artists When Not Making Video Games March 19 – April 11, 2012 RECEPTION/Pre-PAX Party: Wednesday, April 4th, 7-9pm WHERE: The Gallery on the Plaza, 10 Brookline Place West, Brookline, MA Sponsored by the New England Institute of Art and Great Eastern Technologies There are nine featured [...]

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AAUGA Meeting (Autodesk Animation User’s Group), Thursday, March 15

March 15, 2012

AAUGA (Autodesk Animation User’s Group), Thursday, March 15

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Indie Game:The Movie Local Showing

March 8, 2012

Boston Post Mortem Partners with the creators of Indie Game: The Movie for two local showings of the film at the Brattle Theatre in Cambridge.

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March Meeting – Audio for Henry Hatsworth in the Puzzling Adventure – Boston AES

March 8, 2012

Gene Rozenberg on Audio for ‘Henry Hatsworth in the Puzzling Adventure’
Joint Meeting with Boston Audio Engineering Society

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Digital Games: Playing in the Valley Conference

March 8, 2012

Digital Games: Playing in the Valley Conference
An afternoon discussing digital games, economic development, education and entrepreneurship.

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