This month’s Boston Post Mortem is Wednesday, January 20th at Naga in Cambridge and will begin at 7:00pm.

Our speaker this month is Forest Handford, who will be giving a talk about: ‘Emotion Enabling Games’:

Games can evoke a strong emotional response in people, but what if games could have an emotional response to people?  There are techniques today that allow video games to respond to human emotions.  In this talk, learn how your games can be modified to respond to human emotion!


Forest will demonstrate how he took the Unity training day game Nightmares, and emotion-enabled it via facial coding techniques.  Forest has also been working with Flying Mollusk, who have created Nevermind.  The Flying Mollusk team has used heart rate variability monitors to create a game that becomes more challenging as your heart rate increases. The talk will include a high-level overview of the various ways computers can detect emotion, which can be incorporated in games.

About the speaker:

Forest works as the Games Evangelist at Affectiva (Affectiva.com) where he has brought emotion-sensing capabilities to Unity via an asset.  Forest is a prior board member of the Boston chapter of the Independent Game Developer Association, Boston Post Mortem.  His website is EastCoastGames.com , where he publishes videos and writing about various topics, including game development tutorials.  The source code for several of his games can be found on github.com/ForestJayForest is the co-inventor of US patent 6,758,746, for player customization of online games.

Logistics:

Wednesday, January 20th
7:00pm @ Naga
Directions: http://www.bostonpostmortem.org/directions

BPM Calendar:

Click the following link to see the calendar of upcoming BPM events and automatically add them to your calendar. If you have an event that you would like added, please email board (at) bostonpostmortem (dot) org. Thanks!

BPM Newsletter:

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This month’s Boston Post Mortem is Thursday, December 17th at Naga in Cambridge and will begin at 6:00pm; talk begins at 7:00pm.

We are excited to welcome back Scott Crabtree of Happy Brain Science, who will be giving a talk about: ‘The Science of Being Happy and Productive at Work’. When Scott joined us previously his talk was a hit, and we are excited to welcome him back!

Studies show that happier people are more productive, creative, insightful, engaged and resilient. They are also healthier and more sociable. Grounded in solid scientific data, this award-winning presentation covers dozens of actionable techniques to increase job happiness, organized around the themes of goals, relationships, and attitude. Gain specific strategies to…

  • Effectively cope with stress
  • Reboot your workflow for increased focus and creativity
  • Develop and sustain happiness

While our presenter comes from the game development industry and his examples will as well, this workshop will benefit anyone you uses their mind at work. Bring a friend!

You can check out a video promo for the presentation here.

About the speaker:

As the Founder and Chief Happiness Officer at Happy Brain Science, Scott Crabtree empowers individuals and organizations to apply findings from cutting-edge neuroscience and psychology to boost productivity and happiness at work.

Scott’s audiences range from intimate groups of five CEOs to groups of thousands at conferences. Recent clients include Microsoft, Bose, Blizzard Entertainment, and Dreamworks. His insights have been quoted in Inc., InfoWorld, Fortune, and VentureBeat among other publications.

In his 25-year career, Scott has served as a leader in game development and software engineering. He’s founded startups and worked at a variety of technology companies large and small. In early 2012, he resigned his position as Tech Strategist at Intel to pursue his passion full time: helping people apply science to be happier and more successful.

Logistics:

Thursday, December 17th
6:00pm @ Naga
Directions: http://www.bostonpostmortem.org/directions

BPM Calendar:

Click the following link to see the calendar of upcoming BPM events and automatically add them to your calendar. If you have an event that you would like added, please email board (at) bostonpostmortem (dot) org. Thanks!

BPM Newsletter:

Sign up for our newsletter to learn about upcoming events – SIGN UP HERE

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November Meeting – Panel on “Breaking Into Game Development: From Concept to Completion”

November 11, 2015

This month’s Boston Post Mortem is Tuesday, November 17th at Naga in Cambridge and will begin at 7:00pm; talk begins at 8:00pm. Our presentation this month is, “Breaking Into Game Development: From Concept to Completion”. Game development is not only a beloved pastime, but a global, multi-billion dollar industry that heavily relies on the collaboration of experts from wide variety of fields on everything […]

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October Meeting – Steve Meretzky on “Rock, Paper, Darwin” – Early Start 5:30PM

October 8, 2015

This month’s Boston Post Mortem is Thursday, October 15th at Moksa in Cambridge and will begin at 5:30pm; talk begins at 6:30pm. Our presentation this month will be by Steve Meretzky of GSN Games, who will be giving a talk about: ‘Rock, Paper, Darwin‘ The game industry has a habit of devouring its inhabitants, chewing them up, grinding them to a fine powder, and spitting them […]

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September – No BPM Meetup – Unite ’15 Boston Unity Group/Game Dev Community Kick-off Mixer

September 16, 2015

This month there is no normal Boston Post Mortem meeting. We will return to our normally scheduled meetings beginning next month (October)! For September, we are a community sponsor of the Boston Unity Group‘s Unite ’15 Kick-off Mixer! FREE WITH EVENTBRITE RSVP (Act FAST, there are limited tickets and they will sell out quickly) Unity is holding […]

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August Meeting – Summer BBQ with WIG Boston and Playcrafting Boston – BONUS – Enter to Win Unite Pass

August 11, 2015

This month’s Boston Post Mortem is a joint summer BBQ EXTRAVAGANZA with WIG Boston and Playcrafting Boston on Sunday, August 16th at Weeks Field in Newton and will begin at 12pm and go until 4pm. FREE WITH RSVP HERE   Join the communities of Boston Post Mortem (IGDA Boston), Women in Games Boston, and Playcrafting Boston for an afternoon of summer fun and delicious food […]

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July Meeting – Seth Sivak on World Zombination

July 7, 2015

This month’s Boston Post Mortem is Tuesday, July 14th at Moksa in Cambridge and will begin at 7pm. Our presentation this month will be by Seth Sivak of Proletariat Inc., who will be giving a Post Mortem on World Zombination: This talk will mostly cover our process and experience going from the end of development, through soft launch to full release and running the […]

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June Meeting – Team Future on Black Hat Cooperative

June 1, 2015

This month’s Boston Post Mortem is Thursday, June 4th at Moksa in Cambridge and will begin at 7pm. Our presentation this month will be by Team Future, who will be giving a talk on: Team Future‘s first game, Black Hat Cooperative, formerly Black Hat Oculus, has accomplished more than the team could’ve possibly envisioned. They have come a long way since funding […]

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The 2015 Purple Monkey Game Jam is March 28th and 29th

March 27, 2015

This coming weekend, March 28th and 29th! The Purple Monkey Game Jam is back for it’s sixth event in the heart of Boston at General Assembly. For the uninitiated, the PMGJ is a weekend-long non-competitive theme-based over-hyphenated game jam for both newcomers and experienced game developers alike. Come out and meet new people, practice your […]

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April Meeting – Susan Gold on the Global Game Jam: 2009 – 2015 and Beyond

March 15, 2015

This month’s Boston Post Mortem is Tuesday, April 7th at Moksa in Cambridge and will begin at 7pm. Our presentation this month will be by Susan Gold from Northeastern and the Global Game Jam, who will be giving a talk entitled: “The Gooey Goodness of Jam: Global Game Jam 2009-2015 and Beyond” Presented by Susan Gold, Professor of the Practice at Northeastern […]

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