This month’s Boston Post Mortem is a joint summer BBQ EXTRAVAGANZA with WIG Boston and Playcrafting Boston on Sunday, August 16th at Weeks Field in Newton and will begin at 12pm and go until 4pm.

FREE WITH RSVP HERE

 

Join the communities of Boston Post Mortem (IGDA Boston), Women in Games Boston, and Playcrafting Boston for an afternoon of summer fun and delicious food as we celebrate the wonderful people of our communities! All local game devs, game community members (B.U.G., BOS VR, BOS Indies…) and aspiring game developers are welcome!!! Best of all, it’s FREE!!!

Come to Weeks Field in Newton (5 minute walk from the Newton Centre green line T stop) and join us for food, sun, and fun! We’ll have picnic-style food with vegetarian options available plus some homemade desserts for everyone to enjoy. Bring your favorite outdoor games and activities!

Sunday, August 16th
12-4pm @ Weeks Field in Newton
Directions: Google Map

Chance to win a trip to UNITE!

Thanks to our friends at the Global Game Jam (and through them Unity), we are excited to offer an exclusive chance to win a full pass to UNITE in September:

Click on the following link to enter: bit.ly/bigda

BPM Calendar:

Click the following link to see the calendar of upcoming BPM events and automatically add them to your calendar. If you have an event that you would like added, please email board (at) bostonpostmortem (dot) org. Thanks!

BPM Newsletter:

Sign up for our newsletter to learn about upcoming events – SIGN UP HERE

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This month’s Boston Post Mortem is Tuesday, July 14th at Moksa in Cambridge and will begin at 7pm.

Our presentation this month will be by Seth Sivak of Proletariat Inc., who will be giving a Post Mortem on World Zombination:

This talk will mostly cover our process and experience going from the end of development, through soft launch to full release and running the game live with a focus on how we used feature updates and iteration to make the game better. We will cover the metrics we targeted, the features we built and how those features actually performed in improving the overall game.

About the speaker:

ProletariatLogo_bigP_640x480Seth began in the industry as a gameplay programmer and has been a product manager, lead designer, and executive producer. Prior to Proletariat, Seth was the Lead Designer on Indiana Jones Adventure World at Zynga Boston. In 2011, he was named one of Game Developer Magazine’s Top 50 Developers and, in 2012, was recognized in Develop Magazine’s 30 under 30 and has given several popular GDC talks.

Logistics:

Tuesday, July 14th
7pm @ Moksa
Directions: http://www.bostonpostmortem.org/directions

BPM Calendar:

Click the following link to see the calendar of upcoming BPM events and automatically add them to your calendar. If you have an event that you would like added, please email board (at) bostonpostmortem (dot) org. Thanks!

BPM Newsletter:

Sign up for our newsletter to learn about upcoming events – SIGN UP HERE

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June Meeting – Team Future on Black Hat Cooperative

June 1, 2015

This month’s Boston Post Mortem is Thursday, June 4th at Moksa in Cambridge and will begin at 7pm. Our presentation this month will be by Team Future, who will be giving a talk on: Team Future‘s first game, Black Hat Cooperative, formerly Black Hat Oculus, has accomplished more than the team could’ve possibly envisioned. They have come a long way since funding […]

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The 2015 Purple Monkey Game Jam is March 28th and 29th

March 27, 2015

This coming weekend, March 28th and 29th! The Purple Monkey Game Jam is back for it’s sixth event in the heart of Boston at General Assembly. For the uninitiated, the PMGJ is a weekend-long non-competitive theme-based over-hyphenated game jam for both newcomers and experienced game developers alike. Come out and meet new people, practice your […]

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April Meeting – Susan Gold on the Global Game Jam: 2009 – 2015 and Beyond

March 15, 2015

This month’s Boston Post Mortem is Tuesday, April 7th at Moksa in Cambridge and will begin at 7pm. Our presentation this month will be by Susan Gold from Northeastern and the Global Game Jam, who will be giving a talk entitled: “The Gooey Goodness of Jam: Global Game Jam 2009-2015 and Beyond” Presented by Susan Gold, Professor of the Practice at Northeastern […]

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UPDATE: February Meeting – Presentation Postponed – Party with Game Dev Mixer is ON!

February 4, 2015

*Note: Our meeting this month is starting earlier than normal at 6:30PM UPDATE: Due to recent inclement weather, we will need to postpone Susan Gold’s Game Jam presentation to a later date this month or in March. We apologize for the change in plans. However, this month’s Boston Post Mortem Meeting on February 11th will still take […]

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January Meeting – Chris Foster and Mike Mandel on Designing Games for New Technology

January 7, 2015

This month’s Boston Post Mortem is Wednesday, January 14th at Moksa in Cambridge and will begin at 7pm. Our presentation this month will be by Chris Foster and Mike Mandel from Harmonix Music Systems, who will be giving a talk entitled: “New Eyes, No Hands: Designing Games for New Technology” Presented by Chris Foster, Senior Designer & Mike Mandel, Software Developer of Harmonix […]

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2015 MassDiGI Challenge – Registration Open

January 7, 2015

The MassDiGI Game Challenge is a pitch competition and event that helps aspiring game developers launch new games. The 2015 Game Challenge will be held on February 6 & 7 at the Microsoft NERD Center in Cambridge, Mass. featuring industry mentors, panel discussions, keynote talks and great prizes! Registration for both competing teams and general […]

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Northeastern Game Study with Susan Gold

December 17, 2014

Susan Gold has talked to us regarding an ongoing study that she and other universities are conducting around Assassins Creed Unity, and the potential for learned historical knowledge through play. Participation includes a Free Copy of Assassins Creed Unity! The goal of the study is to assess possible improvement in historical knowledge as a result […]

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December Meeting – Disruptor Beam on Bringing Game of Thrones Ascent to Mobile

December 4, 2014

This month’s Boston Post Mortem is Wednesday, December 17th at Moksa in Cambridge and will begin at 7pm. Our presentation this month will be by the folks at Disruptor Beam, who will be giving a talk entitled: Game of Thrones Ascent on Mobile Bringing GoTA to iOS and Android When Disruptor Beam developed Game of Thrones Ascent, the plan was always to […]

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