This month’s Boston Post Mortem is STILL next week, Tuesday, May 8th at 7pm at The Skellig in Waltham.
Unfortunately, due to a scheduling conflict, Seth Sivak will not be speaking this month. (We plan on having him for a future month!)
Instead, we are featuring a talk by Geoff Pitsch of Harmonix:
An Overview of Network Game Programming
Speaker: Geoff Pitsch (@FatherOctopus on Twitter), Software Engineer, Harmonix
Making networked games is hard, and we frequently overlook why it is hard and the myriad problems one may encounter during development. This talk presents a big-picture analysis of strategies for engineers and designers to consider when making a game with network functionality.
Our apologies for any inconvenience or discomfort this may cause!
Logistics:
Tuesday, May 8th
7pm @ The Skellig, Waltham
Directions: http://www.bostonpostmortem.org/directions/
{ 1 comment }
