The ‘Kine’ Postmortem

by PJ Cignarella on January 27, 2020

in Uncategorized

Kine

Join us on Tuesday, Feb. 18th at 7 pm in Intrepid Labs, in The American Twine Building (222 Third St. Cambridge, MA 02141 4th floor) for our next Boston Post Mortem meeting:

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DESCRIPTION
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In this example-heavy talk, Gwen Frey will discuss her journey of taking her recent indie release, Kine, from an after-work passion project to a fully-realized, multi-platform puzzle game. Using footage from development, she’ll demonstrate how she crafted the game iteratively, increasing the scope of the game as she received funding. She’ll cover design goals and methods at different points in production, and explain how she developed the game’s overall vision. Finally, Gwen will discuss Kine’s budget and break down the sales split across SKUs. Come watch as Gwen showcases and celebrates both the missteps and the victories of a game that birthed a brand new studio.

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ABOUT THE SPEAKER
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Gwen Frey is a veteran developer with a background in both AAA and indie games. She most recently founded Chump Squad, a new studio to develop her new solo project, Kine. She pitched the game for funding, hired contractors, and released Kine on 3 consoles, Google Stadia, and the Epic Game Store within a year. Before Kine, she co-founded indie studio The Molasses Flood, where she was the CFO and one of six developers on their debut game The Flame in The Flood. Previously, Gwen worked as a senior technical animator on BioShock Infinite, the BioShock Infinite DLCs, and Marvel Heroes Online. She regularly live-streams indie game development on Twitch (@direGoldfish) and co-hosts game development podcast “The Dialog Box.”

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DEMO SIGNUPS
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Want to show off a project you or your team have been working on? Apply here to demo it for the group! https://forms.gle/PqJt8x5QmTduHVFN7

Logistics:

Tuesday, Feb 18th
7:00 pm-9:00 pm  @ Intrepid 
American Twine Building, 222 Third Street, #4000, Cambridge, MA

There are two entrances to the American Twine Building- one is closer to second street around the side of the building, this is the entrance you want! Take elevators up to the 4th floor and that entire floor is Intrepid. After 6pm security may ask you to sign in, but no ID is required.

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Jason_Booth

 

 

 

 

 

 

 

 

 

Join us on Tuesday, Jan. 14th at 7 pm in Intrepid Labs, in The American Twine Building (222 Third St. Cambridge, MA 02141 4th floor) for our next Boston Post Mortem meeting:

DESCRIPTION:

Ever wondered what it takes to make a Unity asset? How about how to make the most of your shader design, or how to improve your optimization techniques? Join local developer Jason Booth as he dives into his experiences making the MicroSplat and MegaSplat assets for the Unity app store.

ABOUT THE SPEAKER:

Jason Booth spent his first decade in the game industry at Turbine, releasing some of the first graphical massively multiplayer games, including Asheron’s Call, Asheron’s Call 2, and Dungeons & Dragons Online. He has also worked with Harmonix Music Systems on creating the Guitar Hero and Rock Band franchises, and Conduit Labs, which eventually became Zynga Boston, and at Disruptor Beam, building the client team while focusing on graphics programming and general client side architecture. Jason has lectured at a number of universities including Harvard, MIT, Becker, University of Copenhagen, and the Berklee College of Music, as well as spoken at GDC and other industry conferences many times, and currently has 18 assets on the Unity Asset Store.

~~~~~~~~~~~~~~~~~
DEMO SIGNUPS
~~~~~~~~~~~~~~~~~
Want to show off a project you or your team have been working on? Apply here to demo it for the group!

https://forms.gle/PqJt8x5QmTduHVFN7

Logistics:

Tuesday, Jan 14
7:00 pm-9:00 pm  @ Intrepid
American Twine Building, 222 Third Street, #4000, Cambridge, MA

There are two entrances to the American Twine Building- one is closer to second street around the side of the building, this is the entrance you want! Take elevators up to the 4th floor and that entire floor is Intrepid. After 6pm security may ask you to sign in, but no ID is required.

{ Comments on this entry are closed }

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Thumbnail image for Boston Local Spotlight: An Interview with Gwen Frey

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