This coming weekend, March 28th and 29th!

The Purple Monkey Game Jam is back for it’s sixth event in the heart of Boston at General Assembly. For the uninitiated, the PMGJ is a weekend-long non-competitive theme-based over-hyphenated game jam for both newcomers and experienced game developers alike.

Come out and meet new people, practice your craft, and of course have fun! Registration is free and food will be served both days. Check out the website for more info and registration: http://purplemonkeygamejam.com.

Follow them on Twitter @purplemonkeygj for updates.

{ Comments on this entry are closed }

This month’s Boston Post Mortem is Tuesday, April 7th at Moksa in Cambridge and will begin at 7pm.

Our presentation this month will be by Susan Gold from Northeastern and the Global Game Jam, who will be giving a talk entitled:

“The Gooey Goodness of Jam: Global Game Jam 2009-2015 and Beyond”
Presented by Susan Gold, Professor of the Practice at Northeastern University, Founder of the Global Game Jam.

The Global Game Jam has continued to grow over the past seven years as it tries to remain true to its vision of collaboration, experimentation and innovation in games. The game jam is unique as it focuses on building community, bringing people together and growing the community. Over the years GGJ has fostered remarkable talent, thousands of games and serves as a testament to the challenge, and the hard work and collaboration necessary to make games. Susan Gold, founder of the Global Game Jam will talk about the Global Game Jam past and present and how it continues to evolve and hopes to challenge game development for years to come. We’ll do a quick recap of 2015 GGJ games made in the Boston area.

About the speaker:

Susan Gold joined the faculty of Northeastern University in September 2013 as Professor of the Practice and Associate Director of the Game Design Program. Prof. Gold’s personal focus is on collaboration especially in video games both in play and development. This exploration in collaboration resulted in the creation of the annual Global Game Jam (GGJ) (http://globalgamejam.org), a design experience in creativity and innovation in game development. Susan’s frequent conference talks and consistent outreach efforts has extended GGJ to over 78 countries, effectively changing the course of game development and game education around the world. Susan served as chairperson of the International Game Developers Association (IGDA) Education SIG from 2006-2010, but continues to develop tools & resources for educator professional development and hopes to bring the lessons of game education to emerging game development communities.

Susan has orchestrated numerous game education conferences including the Education Summit at GDC from 2006-2010 and the Federal Games Working Group Summit at Games for Change in 2012 and many international conferences around the world. From 2009-2014 Susan consulted with the Office of Science & Technology Policy at the White House with projects like Apps for Healthy Kids, STEM Education Initiative and the Federal Working Group in Games. Professor Gold is an artist, teacher, and activist with a specialization in digital art, new media and videogames. Her experience is widely sought and she sits on numerous advisory boards throughout education and Indie game development in South America. Susan got her start and organizational skills as a community activist in Chicago. Her artwork and writing has been featured in numerous galleries, museums and publications.


Tuesday, April 7th
7pm @ Moksa
Directions: http://www.bostonpostmortem.org/directions

BPM Calendar:

Click the following link to see the calendar of upcoming BPM events and automatically add them to your calendar. If you have an event that you would like added, please email board (at) bostonpostmortem (dot) org. Thanks!

BPM Newsletter:

Sign up for our newsletter to learn about upcoming events – SIGN UP HERE


{ Comments on this entry are closed }

UPDATE: February Meeting – Presentation Postponed – Party with Game Dev Mixer is ON!

February 4, 2015

*Note: Our meeting this month is starting earlier than normal at 6:30PM UPDATE: Due to recent inclement weather, we will need to postpone Susan Gold’s Game Jam presentation to a later date this month or in March. We apologize for the change in plans. However, this month’s Boston Post Mortem Meeting on February 11th will still take […]

Read the full article →

January Meeting – Chris Foster and Mike Mandel on Designing Games for New Technology

January 7, 2015

This month’s Boston Post Mortem is Wednesday, January 14th at Moksa in Cambridge and will begin at 7pm. Our presentation this month will be by Chris Foster and Mike Mandel from Harmonix Music Systems, who will be giving a talk entitled: “New Eyes, No Hands: Designing Games for New Technology” Presented by Chris Foster, Senior Designer & Mike Mandel, Software Developer of Harmonix […]

Read the full article →

2015 MassDiGI Challenge – Registration Open

January 7, 2015

The MassDiGI Game Challenge is a pitch competition and event that helps aspiring game developers launch new games. The 2015 Game Challenge will be held on February 6 & 7 at the Microsoft NERD Center in Cambridge, Mass. featuring industry mentors, panel discussions, keynote talks and great prizes! Registration for both competing teams and general […]

Read the full article →

Northeastern Game Study with Susan Gold

December 17, 2014

Susan Gold has talked to us regarding an ongoing study that she and other universities are conducting around Assassins Creed Unity, and the potential for learned historical knowledge through play. Participation includes a Free Copy of Assassins Creed Unity! The goal of the study is to assess possible improvement in historical knowledge as a result […]

Read the full article →

December Meeting – Disruptor Beam on Bringing Game of Thrones Ascent to Mobile

December 4, 2014

This month’s Boston Post Mortem is Wednesday, December 17th at Moksa in Cambridge and will begin at 7pm. Our presentation this month will be by the folks at Disruptor Beam, who will be giving a talk entitled: Game of Thrones Ascent on Mobile Bringing GoTA to iOS and Android When Disruptor Beam developed Game of Thrones Ascent, the plan was always to […]

Read the full article →

MIT Press 30% Discount on Game Studies Titles

November 20, 2014

The MIT Press has generously provided a discount on their games studies titles for our members and attendees. The discount code is MBPM30, which is now active and can be used for 30% off when any of the game studies titles are purchased on their website at mitpress.mit.edu. The game studies titles are all listed here. Please check […]

Read the full article →

November Meeting Announcements

November 20, 2014

A listing of all of the announcements from our November Boston Post Mortem meeting. Boston Games Forum Boston Games Forum is now looking for a new Community Manager. Please contact Rohit for additional details on the position. Contact: Rohit Crasta, Community Manager Website: http://www.meetup.com/boston-games/ Girls Make Games Girls Make Games will be hosting a workshop […]

Read the full article →

November Meeting – Eric Robinson on Untapped Potential in Game Audio

November 4, 2014

This month’s Boston Post Mortem is Wednesday, November 12th at Moksa in Cambridge and will begin at 7pm. Our presentation this month will be by Eric Robinson, who will be giving a talk entitled: Untapped Potential in Game Audio Heightening the Emotional Impact of Music in Games We speak of “cinematic music” in games but the overall experience is rarely “cinematic” […]

Read the full article →